engine/ext/behaviors/portal/behavior.h
2021-03-04 00:00:00 -06:00

25 lines
598 B
C++

#pragma once
#include <uf/config.h>
#include <uf/ext/ext.h>
#include <uf/engine/entity/entity.h>
#include <uf/engine/scene/scene.h>
namespace ext {
namespace PortalsBehavior {
UF_BEHAVIOR_DEFINE_TYPE;
void attach( uf::Object& );
void initialize( uf::Object& );
void tick( uf::Object& );
void render( uf::Object& );
void destroy( uf::Object& );
}
namespace PortalBehavior {
UF_BEHAVIOR_DEFINE_TYPE;
void attach( uf::Object& );
void initialize( uf::Object& );
void tick( uf::Object& );
void render( uf::Object& );
void destroy( uf::Object& );
}
}