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6ae24419e7
engine
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ecker
98ec4933da
insanity (added VFS, piped everything through it and made it work, 90% done with valve loaders)
2026-06-06 00:10:29 -05:00
..
platforms
mucho texto (hunted down a weird GCC v13 bug that required uf::transform::apply to be inlined, working clang again, more attempts to fix ragdolls, made GUI text much more optimal, debug draw text, a bunch of other things)
2026-05-30 21:48:28 -05:00
dependencies.mk
more tweaks to the threading code (made scene loading much faster as a by-product), beginnings of allowing behaviors to specify thread name to use (to implement the latter half later)
2026-05-02 21:32:27 -05:00