engine/bin/data/shaders/base
2026-06-11 00:08:31 -05:00
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graph did not plan on actually implementing tr_polys with forward+ (it didn't even solve the issue of incadescent light panels not working right because they're baked into worldspawn) 2026-06-11 00:08:31 -05:00
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textured better billboarding 2026-05-31 01:16:48 -05:00