engine/ext/main.cpp

802 lines
32 KiB
C++

#include "main.h"
#include <uf/ext/ext.h>
#include <uf/ext/oal/oal.h>
#include <uf/spec/terminal/terminal.h>
#include <uf/spec/controller/controller.h>
#include <uf/utils/time/time.h>
#include <uf/utils/audio/audio.h>
#include <uf/utils/hook/hook.h>
#include <uf/utils/io/iostream.h>
#include <uf/utils/math/vector.h>
#include <uf/utils/math/physics.h>
#include <uf/utils/math/transform.h>
#include <uf/utils/string/string.h>
#include <uf/utils/string/ext.h>
#include <uf/utils/serialize/serializer.h>
#include <uf/utils/userdata/userdata.h>
#include <uf/utils/image/image.h>
#include <uf/utils/thread/thread.h>
#include <uf/utils/graphic/graphic.h>
#include <uf/utils/camera/camera.h>
#include <uf/utils/http/http.h>
#include <uf/engine/entity/entity.h>
#include <uf/engine/graph/graph.h>
#include <uf/utils/io/inputs.h>
#include <sys/stat.h>
#include <uf/utils/memory/string.h>
#include <fstream>
#include <iostream>
#include <regex>
#include "ext.h"
#include <uf/engine/scene/scene.h>
#include <uf/engine/asset/asset.h>
#include <uf/utils/renderer/renderer.h>
#include <uf/ext/discord/discord.h>
#include <uf/ext/openvr/openvr.h>
#include <uf/ext/lua/lua.h>
#include <uf/ext/ultralight/ultralight.h>
bool ext::ready = false;
uf::stl::vector<uf::stl::string> ext::arguments;
uf::Serializer ext::config;
namespace {
struct {
uf::String input;
std::ofstream output;
struct {
uf::stl::string output = uf::io::root+"/logs/output.txt";
} filenames;
} io;
struct {
uf::Timer<> sys = uf::Timer<>(false);
size_t frames = 0;
float limiter = 1.0 / 144.0;
struct {
size_t frames = 0;
float time = 0;
} total;
} times;
auto& json = ext::config;
struct {
struct {
struct {
size_t mode;
bool announce;
float every;
} gc;
struct {
struct {
bool enabled;
} ultralight, discord;
} ext;
struct {
bool print;
float every;
} limiter, fps;
} engine;
} config;
}
void EXT_API ext::load() {
ext::config.readFromFile(uf::io::root+"/config.json");
}
void EXT_API ext::initialize() {
/* set JSON implicit preferences */ {
ext::json::PREFERRED_ENCODING = ::json["engine"]["ext"]["json"]["encoding"].as(ext::json::PREFERRED_ENCODING);
ext::json::PREFERRED_COMPRESSION = ::json["engine"]["ext"]["json"]["compression"].as(ext::json::PREFERRED_COMPRESSION);
UF_MSG_DEBUG("Setting JSON implicit preference: " << ext::json::PREFERRED_ENCODING << "." << ext::json::PREFERRED_COMPRESSION);
}
/* Arguments */ {
bool modified = false;
auto& arguments = ::json["arguments"];
for ( auto& arg : ext::arguments ) {
// store raw argument
int i = arguments.size();
arguments[i] = arg;
// parse --key=value
{
std::regex regex("^--(.+?)=(.+?)$");
std::smatch match;
if ( std::regex_search( arg, match, regex ) ) {
uf::stl::string keyString = match[1].str();
uf::stl::string valueString = match[2].str();
uf::Serializer value; value.deserialize(valueString);
::json.path(keyString) = value;
modified = true;
}
}
}
UF_MSG_DEBUG("Arguments: " << uf::Serializer(arguments));
if ( modified ) UF_MSG_DEBUG("New config: " << ::json);
}
/* Seed */ {
srand(time(NULL));
}
/* Open output file */ {
io.output.open(io.filenames.output);
}
/* Initialize timers */ {
times.sys.start();
}
/* Read persistent data */ {
// #include "./inits/persistence.inl"
}
/* Set memory pool sizes */ {
auto& configMemoryPoolJson = ::json["engine"]["memory pool"];
// check if we are even allowed to use memory pools
bool enabled = configMemoryPoolJson["enabled"].as(true);
auto deduceSize = [enabled]( const ext::json::Value& value )->size_t{
if ( !enabled ) return 0;
if ( value.is<size_t>() ) return value.as<size_t>();
if ( value.is<uf::stl::string>() ) {
uf::stl::string str = value.as<uf::stl::string>();
std::regex regex("^(\\d+) ?((?:K|M|G)?(?:i?B)?)$");
std::smatch match;
if ( std::regex_search( str, match, regex ) ) {
size_t requested = std::stoi( match[1].str() );
uf::stl::string prefix = match[2].str();
switch ( prefix.at(0) ) {
case 'K': return requested * 1024;
case 'M': return requested * 1024 * 1024;
case 'G': return requested * 1024 * 1024 * 1024;
}
return requested;
}
}
return 0;
};
// set memory pool alignment requirements
uf::memoryPool::alignment = configMemoryPoolJson["alignment"].as( uf::memoryPool::alignment );
// set memory pool sizes
size_t size = deduceSize( configMemoryPoolJson["size"] );
UF_MSG_DEBUG("Requesting " << (size_t) size << " bytes for global memory pool: " << &uf::memoryPool::global);
uf::memoryPool::global.initialize( size );
uf::memoryPool::subPool = configMemoryPoolJson["subPools"].as( uf::memoryPool::subPool );
if ( size <= 0 || uf::memoryPool::subPool ) {
{
size_t size = deduceSize( configMemoryPoolJson["pools"]["component"] );
UF_MSG_DEBUG("Requesting " << (int) size << " bytes for component memory pool: " << &uf::component::memoryPool);
uf::component::memoryPool.initialize( size );
}
{
size_t size = deduceSize( configMemoryPoolJson["pools"]["userdata"] );
UF_MSG_DEBUG("Requesting " << (int) size << " bytes for userdata memory pool: " << &uf::userdata::memoryPool);
uf::userdata::memoryPool.initialize( size );
}
{
size_t size = deduceSize( configMemoryPoolJson["pools"]["entity"] );
UF_MSG_DEBUG("Requesting " << (int) size << " bytes for entity memory pool: " << &uf::Entity::memoryPool);
uf::Entity::memoryPool.initialize( size );
}
}
uf::allocator::override = configMemoryPoolJson["override"].as( uf::allocator::override );
}
/* Ext config */ {
::config.engine.gc.every = ::json["engine"]["debug"]["garbage collection"]["every"].as<float>();
::config.engine.gc.mode = ::json["engine"]["debug"]["garbage collection"]["mode"].as<uint64_t>();
::config.engine.gc.announce = ::json["engine"]["debug"]["garbage collection"]["announce"].as<bool>();
::config.engine.ext.ultralight.enabled = ::json["engine"]["ext"]["ultralight"]["enabled"].as<bool>();
::config.engine.ext.discord.enabled = ::json["engine"]["ext"]["discord"]["enabled"].as<bool>();
::config.engine.limiter.print = ::json["engine"]["debug"]["framerate"]["print"].as<bool>();
::config.engine.fps.print = ::json["engine"]["debug"]["framerate"]["print"].as<bool>();
::config.engine.fps.every = ::json["engine"]["debug"]["framerate"]["every"].as<float>();
}
{
uf::Mesh::defaultInterleaved = ::json["engine"]["scenes"]["meshes"]["interleaved"].as( uf::Mesh::defaultInterleaved );
uf::matrix::reverseInfiniteProjection = ::json["engine"]["scenes"]["matrix"]["reverseInfinite"].as( uf::matrix::reverseInfiniteProjection );
}
/* Create initial scene (kludge) */ {
uf::Scene& scene = uf::instantiator::instantiate<uf::Scene>(); //new uf::Scene;
uf::scene::scenes.emplace_back(&scene);
auto& metadata = scene.getComponent<uf::Serializer>();
metadata["system"]["config"] = ::json;
}
{
uf::Entity::deleteChildrenOnDestroy = ::json["engine"]["debug"]["entity"]["delete children on destroy"].as( uf::Entity::deleteChildrenOnDestroy );
uf::Entity::deleteComponentsOnDestroy = ::json["engine"]["debug"]["entity"]["delete components on destroy"].as( uf::Entity::deleteComponentsOnDestroy );
uf::Object::assertionLoad = ::json["engine"]["debug"]["loader"]["assert"].as( uf::Object::assertionLoad );
uf::Asset::assertionLoad = ::json["engine"]["debug"]["loader"]["assert"].as( uf::Asset::assertionLoad );
}
{
auto& configEngineLimitersJson = ::json["engine"]["limiters"];
if ( configEngineLimitersJson["framerate"].as<uf::stl::string>() == "auto" && ::json["window"]["refresh rate"].is<size_t>() ) {
float scale = 1.0;
size_t refreshRate = ::json["window"]["refresh rate"].as<size_t>();
configEngineLimitersJson["framerate"] = refreshRate * scale;
UF_MSG_DEBUG("Setting framerate cap to " << (int) refreshRate * scale);
}
/* Frame limiter */ {
float limit = configEngineLimitersJson["framerate"].as<float>();
::times.limiter = limit != 0 ? 1.0 / limit : 0;
UF_MSG_DEBUG("Limiter set to " << ::times.limiter << "ms");
}
/* Max delta time */{
float limit = configEngineLimitersJson["deltaTime"].as<float>();
uf::physics::time::clamp = limit != 0 ? 1.0 / limit : 0;
}
}
{
auto& configEngineThreadJson = ::json["engine"]["threads"];
if ( configEngineThreadJson["frame limiter"].as<uf::stl::string>() == "auto" && ::json["window"]["refresh rate"].is<size_t>() ) {
float scale = 2.0;
size_t refreshRate = ::json["window"]["refresh rate"].as<size_t>();
configEngineThreadJson["frame limiter"] = refreshRate * scale;
UF_MSG_DEBUG("Setting thread frame limiter to " << (int) refreshRate * scale);
}
/* Thread frame limiter */ {
float limit = configEngineThreadJson["frame limiter"].as<float>();
uf::thread::limiter = limit != 0 ? 1.0 / limit : 0;
}
// Set worker threads
if ( configEngineThreadJson["workers"].as<uf::stl::string>() == "async" ) {
uf::thread::async = true;
auto threads = std::max( 1, (int) std::thread::hardware_concurrency() - 1 );
configEngineThreadJson["workers"] = threads;
uf::thread::workers = configEngineThreadJson["workers"].as<size_t>();
UF_MSG_DEBUG("Using async worker threads");
} else if ( configEngineThreadJson["workers"].as<uf::stl::string>() == "auto" ) {
auto threads = std::max( 1, (int) std::thread::hardware_concurrency() - 1 );
configEngineThreadJson["workers"] = threads;
uf::thread::workers = configEngineThreadJson["workers"].as<size_t>();
UF_MSG_DEBUG("Using " << threads << " worker threads");
} else if ( configEngineThreadJson["workers"].is<size_t>() ) {
auto threads = configEngineThreadJson["workers"].as<size_t>();
uf::thread::workers = threads;
UF_MSG_DEBUG("Using " << threads << " worker threads");
}
}
// Audio settings
{
auto& configEngineAudioJson = ::json["engine"]["audio"];
uf::audio::muted = configEngineAudioJson["mute"].as( uf::audio::muted );
uf::audio::streamsByDefault = configEngineAudioJson["streams by default"].as( uf::audio::streamsByDefault );
uf::audio::bufferSize = configEngineAudioJson["buffers"]["size"].as( uf::audio::bufferSize );
uf::audio::buffers = configEngineAudioJson["buffers"]["count"].as( uf::audio::buffers );
#if UF_AUDIO_MAPPED_VOLUMES
ext::json::forEach( configEngineAudioJson["volumes"], []( const uf::stl::string& key, ext::json::Value& value ){
float volume; volume = value.as(volume);
uf::audio::volumes[key] = volume;
});
#else
uf::audio::volumes::bgm = configEngineAudioJson["volumes"]["bgm"].as(uf::audio::volumes::bgm);
uf::audio::volumes::sfx = configEngineAudioJson["volumes"]["sfx"].as(uf::audio::volumes::sfx);
uf::audio::volumes::voice = configEngineAudioJson["volumes"]["voice"].as(uf::audio::volumes::voice);
#endif
}
#if UF_USE_OPENAL
/* Initialize OpenAL */ {
ext::al::initialize();
}
#endif
// set bullet parameters
#if UF_USE_BULLET
{
auto& configEngineBulletJson = ::json["engine"]["ext"]["bullet"];
ext::bullet::iterations = configEngineBulletJson["iterations"].as( ext::bullet::iterations );
ext::bullet::substeps = configEngineBulletJson["substeps"].as( ext::bullet::substeps );
ext::bullet::timescale = configEngineBulletJson["timescale"].as( ext::bullet::timescale );
ext::bullet::defaultMaxCollisionAlgorithmPoolSize = configEngineBulletJson["pool size"]["max collision algorithm"].as( ext::bullet::defaultMaxCollisionAlgorithmPoolSize );
ext::bullet::defaultMaxPersistentManifoldPoolSize = configEngineBulletJson["pool size"]["max persistent manifold"].as( ext::bullet::defaultMaxPersistentManifoldPoolSize );
ext::bullet::debugDraw::enabled = configEngineBulletJson["debug draw"]["enabled"].as( ext::bullet::debugDraw::enabled );
ext::bullet::debugDraw::rate = configEngineBulletJson["debug draw"]["rate"].as( ext::bullet::debugDraw::rate );
ext::bullet::debugDraw::layer = configEngineBulletJson["debug draw"]["layer"].as( ext::bullet::debugDraw::layer );
ext::bullet::debugDraw::lineWidth = configEngineBulletJson["debug draw"]["line width"].as( ext::bullet::debugDraw::lineWidth );
}
#elif UF_USE_REACTPHYSICS
{
auto& configEngineReactJson = ::json["engine"]["ext"]["reactphysics"];
ext::reactphysics::timescale = configEngineReactJson["timescale"].as( ext::reactphysics::timescale );
ext::reactphysics::interpolate = configEngineReactJson["interpolate"].as( ext::reactphysics::interpolate );
ext::reactphysics::shared = configEngineReactJson["shared"].as( ext::reactphysics::shared );
ext::reactphysics::debugDraw::enabled = configEngineReactJson["debug draw"]["enabled"].as( ext::reactphysics::debugDraw::enabled );
ext::reactphysics::debugDraw::rate = configEngineReactJson["debug draw"]["rate"].as( ext::reactphysics::debugDraw::rate );
ext::reactphysics::debugDraw::layer = configEngineReactJson["debug draw"]["layer"].as( ext::reactphysics::debugDraw::layer );
ext::reactphysics::debugDraw::lineWidth = configEngineReactJson["debug draw"]["line width"].as( ext::reactphysics::debugDraw::lineWidth );
}
#endif
// renderer settings
{
#if UF_USE_VULKAN
auto& configRenderJson = ::json["engine"]["ext"]["vulkan"];
#elif UF_USE_OPENGL
auto& configRenderJson = ::json["engine"]["ext"]["opengl"];
#else
auto& configRenderJson = ::json["engine"]["ext"]["software"];
#endif
auto& configRenderExperimentalJson = configRenderJson["experimental"];
uf::renderer::settings::validation = configRenderJson["validation"]["enabled"].as( uf::renderer::settings::validation );
uf::renderer::settings::msaa = configRenderJson["framebuffer"]["msaa"].as( uf::renderer::settings::msaa );
if ( configRenderJson["framebuffer"]["size"].is<float>() ) {
float scale = configRenderJson["framebuffer"]["size"].as(1.0f);
uf::renderer::settings::width *= scale;
uf::renderer::settings::height *= scale;
} else if ( ext::json::isArray( configRenderJson["framebuffer"]["size"] ) ) {
uf::renderer::settings::width = configRenderJson["framebuffer"]["size"][0].as<float>();
uf::renderer::settings::height = configRenderJson["framebuffer"]["size"][1].as<float>();
uf::stl::string filter = uf::string::lowercase( configRenderJson["framebuffer"]["size"][2].as<uf::stl::string>() );
if ( filter == "nearest" ) uf::renderer::settings::swapchainUpscaleFilter = uf::renderer::enums::Filter::NEAREST;
else if ( filter == "linear" ) uf::renderer::settings::swapchainUpscaleFilter = uf::renderer::enums::Filter::LINEAR;
}
#if UF_USE_VULKAN
for ( int i = 0; i < configRenderJson["validation"]["filters"].size(); ++i ) {
uf::renderer::settings::validationFilters.emplace_back( configRenderJson["validation"]["filters"][i].as<uf::stl::string>() );
}
for ( int i = 0; i < configRenderJson["extensions"]["device"].size(); ++i ) {
uf::renderer::settings::requestedDeviceExtensions.emplace_back( configRenderJson["extensions"]["device"][i].as<uf::stl::string>() );
}
for ( int i = 0; i < configRenderJson["extensions"]["instance"].size(); ++i ) {
uf::renderer::settings::requestedInstanceExtensions.emplace_back( configRenderJson["extensions"]["instance"][i].as<uf::stl::string>() );
}
for ( int i = 0; i < configRenderJson["features"].size(); ++i ) {
uf::renderer::settings::requestedDeviceFeatures.emplace_back( configRenderJson["features"][i].as<uf::stl::string>() );
}
uf::renderer::settings::experimental::rebuildOnTickBegin = configRenderExperimentalJson["rebuild on tick begin"].as( uf::renderer::settings::experimental::rebuildOnTickBegin );
uf::renderer::settings::experimental::waitOnRenderEnd = configRenderExperimentalJson["wait on render end"].as( uf::renderer::settings::experimental::waitOnRenderEnd );
uf::renderer::settings::experimental::individualPipelines = configRenderExperimentalJson["individual pipelines"].as( uf::renderer::settings::experimental::individualPipelines );
uf::renderer::settings::experimental::multithreadedCommandRecording = configRenderExperimentalJson["multithreaded command recording"].as( uf::renderer::settings::experimental::multithreadedCommandRecording );
uf::renderer::settings::experimental::multithreadedCommandRendering = configRenderExperimentalJson["multithreaded command rendering"].as( uf::renderer::settings::experimental::multithreadedCommandRendering );
uf::renderer::settings::experimental::deferredMode = configRenderExperimentalJson["deferred mode"].as( uf::renderer::settings::experimental::deferredMode );
uf::renderer::settings::experimental::deferredReconstructPosition = configRenderExperimentalJson["deferred reconstruct position"].as( uf::renderer::settings::experimental::deferredReconstructPosition );
uf::renderer::settings::experimental::deferredAliasOutputToSwapchain = configRenderExperimentalJson["deferred alias output to swapchain"].as( uf::renderer::settings::experimental::deferredAliasOutputToSwapchain );
uf::renderer::settings::experimental::vsync = configRenderExperimentalJson["vsync"].as( uf::renderer::settings::experimental::vsync );
uf::renderer::settings::experimental::hdr = configRenderExperimentalJson["hdr"].as( uf::renderer::settings::experimental::hdr );
uf::renderer::settings::experimental::vxgi = configRenderExperimentalJson["vxgi"].as( uf::renderer::settings::experimental::vxgi );
uf::renderer::settings::experimental::deferredSampling = configRenderExperimentalJson["deferred sampling"].as( uf::renderer::settings::experimental::deferredSampling );
uf::renderer::settings::experimental::culling = configRenderExperimentalJson["culling"].as( uf::renderer::settings::experimental::culling );
uf::renderer::settings::experimental::bloom = configRenderExperimentalJson["bloom"].as( uf::renderer::settings::experimental::bloom );
#define JSON_TO_VKFORMAT( key ) if ( configRenderJson["formats"][#key].is<uf::stl::string>() ) {\
uf::stl::string format = configRenderJson["formats"][#key].as<uf::stl::string>();\
format = uf::string::replace( uf::string::uppercase(format), " ", "_" );\
uf::renderer::settings::formats::key = uf::renderer::formatFromString( format );\
}
JSON_TO_VKFORMAT(color);
JSON_TO_VKFORMAT(depth);
JSON_TO_VKFORMAT(normal);
JSON_TO_VKFORMAT(position);
#endif
}
/* Init controllers */ {
spec::controller::initialize();
}
#if UF_USE_LUA
/* Lua */ {
auto& configLuaJson = ::json["engine"]["ext"]["lua"];
ext::lua::enabled = configLuaJson["enabled"].as(ext::lua::enabled);
ext::lua::main = configLuaJson["main"].as(ext::lua::main);
ext::json::forEach( configLuaJson["modules"], []( const uf::stl::string& key, ext::json::Value& value ){
ext::lua::modules[key] = value.as<uf::stl::string>();
});
ext::lua::initialize();
}
#endif
/* Physics */ {
uf::physics::initialize();
}
#if UF_USE_OPENVR
{
auto& configVrJson = ::json["engine"]["ext"]["vr"];
ext::openvr::enabled = configVrJson["enable"].as( ext::openvr::enabled );
ext::openvr::swapEyes = configVrJson["swap eyes"].as( ext::openvr::swapEyes );
if ( configVrJson["dominant eye"].is<int>() ) {
ext::openvr::dominantEye = configVrJson["dominant eye"].as<int>();
} else if ( configVrJson["dominant eye"].as<uf::stl::string>() == "left" ) ext::openvr::dominantEye = 0;
else if ( configVrJson["dominant eye"].as<uf::stl::string>() == "right" ) ext::openvr::dominantEye = 1;
ext::openvr::driver.manifest = configVrJson["manifest"].as<uf::stl::string>();
if ( ext::openvr::enabled ) ::json["engine"]["render modes"]["stereo deferred"] = true;
}
#endif
#if UF_USE_VULKAN
/* Initialize Vulkan */ {
// setup render mode
if ( ::json["engine"]["render modes"]["gui"].as<bool>(true) ) {
auto* renderMode = new uf::renderer::RenderTargetRenderMode;
uf::renderer::addRenderMode( renderMode, "Gui" );
renderMode->blitter.descriptor.subpass = 1;
}
if ( ::json["engine"]["render modes"]["deferred"].as<bool>(true) ) {
uf::renderer::addRenderMode( new uf::renderer::DeferredRenderMode, "" );
auto& renderMode = uf::renderer::getRenderMode("Deferred", true);
if ( ::json["engine"]["render modes"]["stereo deferred"].as<bool>() ) {
renderMode.metadata.eyes = 2;
}
if ( uf::renderer::settings::experimental::culling ) {
renderMode.metadata.pipelines.emplace_back("culling");
}
}
/* Callbacks for 2KHR stuffs */ {
uf::hooks.addHook("vulkan:Instance.ExtensionsEnabled", []( const ext::json::Value& json ) {
// UF_MSG_DEBUG("vulkan:Instance.ExtensionsEnabled: " << json);
});
uf::hooks.addHook("vulkan:Device.ExtensionsEnabled", []( const ext::json::Value& json ) {
// UF_MSG_DEBUG("vulkan:Device.ExtensionsEnabled: " << json);
});
uf::hooks.addHook("vulkan:Device.FeaturesEnabled", []( const ext::json::Value& json ) {
// UF_MSG_DEBUG("vulkan:Device.FeaturesEnabled: " << json);
VkPhysicalDeviceFeatures2KHR deviceFeatures2{};
VkPhysicalDeviceMultiviewFeaturesKHR extFeatures{};
extFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES_KHR;
deviceFeatures2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR;
deviceFeatures2.pNext = &extFeatures;
PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR = reinterpret_cast<PFN_vkGetPhysicalDeviceFeatures2KHR>(vkGetInstanceProcAddr(uf::renderer::device.instance, "vkGetPhysicalDeviceFeatures2KHR"));
vkGetPhysicalDeviceFeatures2KHR(uf::renderer::device.physicalDevice, &deviceFeatures2);
// UF_MSG_DEBUG("Multiview features:" );
// UF_MSG_DEBUG("\tmultiview = " << extFeatures.multiview );
// UF_MSG_DEBUG("\tmultiviewGeometryShader = " << extFeatures.multiviewGeometryShader );
// UF_MSG_DEBUG("\tmultiviewTessellationShader = " << extFeatures.multiviewTessellationShader );
VkPhysicalDeviceProperties2KHR deviceProps2{};
VkPhysicalDeviceMultiviewPropertiesKHR extProps{};
extProps.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES_KHR;
deviceProps2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR;
deviceProps2.pNext = &extProps;
PFN_vkGetPhysicalDeviceProperties2KHR vkGetPhysicalDeviceProperties2KHR = reinterpret_cast<PFN_vkGetPhysicalDeviceProperties2KHR>(vkGetInstanceProcAddr(uf::renderer::device.instance, "vkGetPhysicalDeviceProperties2KHR"));
vkGetPhysicalDeviceProperties2KHR(uf::renderer::device.physicalDevice, &deviceProps2);
// UF_MSG_DEBUG("Multiview properties:");
// UF_MSG_DEBUG("\tmaxMultiviewViewCount = " << extProps.maxMultiviewViewCount);
// UF_MSG_DEBUG("\tmaxMultiviewInstanceIndex = " << extProps.maxMultiviewInstanceIndex);
});
}
}
#endif
#if UF_USE_OPENVR
if ( ext::openvr::enabled ) {
ext::openvr::initialize();
uint32_t width, height;
ext::openvr::recommendedResolution( width, height );
auto& renderMode = uf::renderer::getRenderMode("Deferred", true);
renderMode.width = width;
renderMode.height = height;
UF_MSG_DEBUG("Recommended VR Resolution: " << renderMode.width << ", " << renderMode.height);
if ( ::json["engine"]["ext"]["vr"]["scale"].is<float>() ) {
float scale = ::json["engine"]["ext"]["vr"]["scale"].as<float>();
renderMode.width *= scale;
renderMode.height *= scale;
UF_MSG_DEBUG("VR Resolution: " << renderMode.width << ", " << renderMode.height);
}
}
#endif
/* Initialize Vulkan/OpenGL */ {
uf::renderer::initialize();
}
pod::Thread& threadMain = uf::thread::has("Main") ? uf::thread::get("Main") : uf::thread::create( "Main", false );
#if UF_USE_DISCORD
/* Discord */ if ( ::config.engine.ext.discord.enabled ) {
ext::discord::initialize();
}
#endif
#if UF_USE_ULTRALIGHT
/* Ultralight-UX */ if ( ::config.engine.ext.ultralight.enabled ) {
ext::ultralight::scale = ::json["engine"]["ext"]["ultralight"]["scale"].as( ext::ultralight::scale );
ext::ultralight::log = ::json["engine"]["ext"]["ultralight"]["log"].as( ext::ultralight::log );
ext::ultralight::initialize();
}
#endif
/* Add hooks */ {
uf::hooks.addHook( "game:Scene.Load", [&](ext::json::Value& json){
auto function = [json]() -> int {
uf::renderer::synchronize();
uf::hooks.call("game:Scene.Cleanup");
// uf::scene::unloadScene();
auto& scene = uf::scene::loadScene( json["scene"].as<uf::stl::string>() );
auto& metadata = scene.getComponent<uf::Serializer>();
metadata["system"]["config"] = ::json;
return 0;
};
if ( json["immediate"].as<bool>() ) function(); else uf::thread::add( uf::thread::get("Main"), function, true );
});
uf::hooks.addHook( "game:Scene.Cleanup", [&](ext::json::Value& json){
uf::scene::unloadScene();
});
uf::hooks.addHook( "system:Quit", [&](ext::json::Value& json){
if ( json["message"].is<uf::stl::string>() ) {
UF_MSG_DEBUG( json["message"].as<uf::stl::string>() );
}
ext::ready = false;
});
}
/* Initialize root scene*/ {
ext::json::Value payload;
payload["scene"] = ::json["engine"]["scenes"]["start"];
payload["immediate"] = true;
uf::hooks.call("game:Scene.Load", payload);
}
/*
uf::thread::add( uf::thread::fetchWorker(), [&]() -> int {
auto& scene = uf::scene::getCurrentScene();
auto& assetLoader = scene.getComponent<uf::Asset>();
assetLoader.processQueue();
return 0;}, false );
*/
ext::ready = true;
UF_MSG_INFO("EXT took " << times.sys.elapsed().asDouble() << " seconds to initialize!");
}
void EXT_API ext::tick() {
/* Tick controllers */ {
spec::controller::tick();
}
#if UF_USE_OPENVR
/* OpenVR */ if ( ext::openvr::context ) {
ext::openvr::tick();
}
#endif
/* Print Memory Pool Information */ {
TIMER(1, uf::inputs::kbm::states::P && ) {
// uf::iostream << uf::renderer::allocatorStats() << "\n";
UF_MSG_DEBUG("==== Memory Pool Information ====");
if ( uf::memoryPool::global.size() > 0 ) UF_MSG_DEBUG("Global Memory Pool: " << uf::memoryPool::global.stats());
if ( uf::Entity::memoryPool.size() > 0 ) UF_MSG_DEBUG("Entity Memory Pool: " << uf::Entity::memoryPool.stats());
if ( uf::component::memoryPool.size() > 0 ) UF_MSG_DEBUG("Components Memory Pool: " << uf::component::memoryPool.stats());
if ( uf::userdata::memoryPool.size() > 0 ) UF_MSG_DEBUG("Userdata Memory Pool: " << uf::userdata::memoryPool.stats());
}
}
#if 0
/* Attempt to reset VR position */ {
TIMER(1, uf::inputs::kbm::states::Z && ) {
uf::hooks.call("VR:Seat.Reset");
}
}
/* Print controller position */ if ( false ) {
TIMER(1, uf::inputs::kbm::states::Z && ) {
auto& scene = uf::scene::getCurrentScene();
auto& controller = scene.getController();
auto& camera = controller.getComponent<uf::Camera>();
auto& t = camera.getTransform(); //controller->getComponent<pod::Transform<>>();
uf::iostream << "Viewport position: (" << t.position.x << ", " << t.position.y << ", " << t.position.z << ") (" << t.orientation.x << ", " << t.orientation.y << ", " << t.orientation.z << ", " << t.orientation.w << ")";
uf::iostream << "\n";
if ( false ) {
// uf::Entity* light = scene.findByUid(scene.loadChildUid("/light.json", true));
uf::Object& light = scene.loadChild("/light.json", true);
auto& lTransform = light.getComponent<pod::Transform<>>();
auto& lMetadata = light.getComponent<uf::Serializer>();
lTransform.position = t.position;
lTransform.orientation = t.orientation;
if ( !ext::json::isArray( lMetadata["light"] ) ) {
lMetadata["light"]["color"][0] = (rand() % 100) / 100.0;
lMetadata["light"]["color"][1] = (rand() % 100) / 100.0;
lMetadata["light"]["color"][2] = (rand() % 100) / 100.0;
}
auto& sMetadata = scene.getComponent<uf::Serializer>();
sMetadata["light"]["should"] = true;
}
}
}
#endif
/* Update physics timer */ {
uf::physics::tick();
}
/* Update graph */ {
uf::graph::tick();
}
/* Update entities */ {
uf::scene::tick();
}
/* Tick Main Thread Queue */ {
uf::thread::process( uf::thread::get("Main") );
}
#if UF_USE_ULTRALIGHT
/* Ultralight-UX */ if ( ::config.engine.ext.ultralight.enabled ) {
ext::ultralight::tick();
}
#endif
/* Update vulkan */ {
uf::renderer::tick();
}
//UF_TIMER_TRACE("ticking renderer");
#if UF_USE_DISCORD
/* Discord */ if ( ::config.engine.ext.discord.enabled ) {
ext::discord::tick();
}
#endif
/* FPS Print */ if ( ::config.engine.fps.print ) {
++::times.frames;
++::times.total.frames;
TIMER( ::config.engine.fps.every ) {
UF_MSG_DEBUG("System: " << (::config.engine.fps.every * 1000.0/::times.frames) << " ms/frame | Time: " << time << " | Frames: " << ::times.frames << " | FPS: " << ::times.frames / time);
#if UF_ENV_DREAMCAST
DC_STATS();
#endif
::times.frames = 0;
}
}
{
TIMER( ::config.engine.gc.every ) {
size_t collected = uf::instantiator::collect( ::config.engine.gc.mode );
if ( collected > 0 ) {
if ( ::config.engine.gc.announce ) UF_MSG_DEBUG("GC collected " << (int) collected << " unused entities");
// uf::renderer::states::rebuild = true;
}
}
}
#if !UF_ENV_DREAMCAST
/* Frame limiter of sorts I guess */ if ( ::times.limiter > 0 ) {
static uf::Timer<long long> timer(false);
if ( !timer.running() ) timer.start();
auto elapsed = timer.elapsed().asMilliseconds();
long long sleep = (::times.limiter * 1000) - elapsed;
if ( sleep > 0 ) {
// if ( ::config.engine.limiter.print ) UF_MSG_DEBUG("Frame limiting: " << elapsed << "ms exceeds limit, sleeping for " << elapsed << "ms");
std::this_thread::sleep_for(std::chrono::milliseconds(sleep));
}
timer.reset();
}
#endif
}
void EXT_API ext::render() {
#if UF_USE_ULTRALIGHT
/* Ultralight-UX */ if ( ::config.engine.ext.ultralight.enabled ) {
ext::ultralight::render();
}
#endif
#if UF_USE_OPENVR
if ( ext::openvr::context ) {
vr::VRCompositor()->SubmitExplicitTimingData();
}
#endif
/* Render scene */ {
uf::renderer::render();
}
#if UF_USE_OPENVR
if ( ext::openvr::context ) {
ext::openvr::synchronize();
ext::openvr::submit();
}
#endif
}
void EXT_API ext::terminate() {
/* Kill threads */ {
uf::thread::terminate();
}
/* Terminate controllers */ {
spec::controller::terminate();
}
/* Kill physics */ {
uf::physics::terminate();
}
#if UF_USE_ULTRALIGHT
/* Ultralight-UX */ if ( ::config.engine.ext.ultralight.enabled ) {
ext::ultralight::terminate();
}
#endif
#if UF_USE_OPENVR
/* OpenVR */ if ( ext::openvr::context ) {
ext::openvr::terminate();
}
#endif
{
uf::hooks.removeHooks();
}
#if UF_USE_LUA
{
ext::lua::terminate();
}
#endif
{
uf::graph::destroy();
}
{
uf::scene::destroy();
}
/* Garbage collection */ if ( false ) { // segfaults, for some reason
size_t collected = uf::instantiator::collect( ::config.engine.gc.mode );
if ( ::config.engine.gc.announce && collected > 0 ) UF_MSG_DEBUG("GC collected " << (int) collected << " unused entities");
}
/* Close vulkan */ {
uf::renderer::destroy();
}
#if UF_USE_OPENAL
/* Initialize OpenAL */ {
ext::al::destroy();
}
#endif
/* Print system stats */ {
::times.total.time = times.sys.elapsed().asDouble();
UF_MSG_DEBUG("System: Total Time: " << ::times.total.time << " | Total Frames: " << ::times.total.frames << " | Average FPS: " << ::times.total.frames / ::times.total.time);
}
/* Flush input buffer */ {
io.output << io.input << "\n";
for ( const auto& str : uf::iostream.getHistory() ) io.output << str << "\n";
io.output << "\nTerminated after " << times.sys.elapsed().asDouble() << " seconds" << "\n";
io.output.close();
}
/* Write persistent data */ if ( false ) {
struct {
bool exists = false;
uf::stl::string filename = uf::io::root+"/persistent.json";
} file;
struct {
uf::Serializer file;
} config;
/* Read from file */ {
file.exists = config.file.readFromFile(file.filename);
}
/* Write persistent data */ {
config.file.writeToFile(file.filename);
}
}
}