engine/bin/data/shaders/base
2026-06-11 00:08:31 -05:00
..
graph did not plan on actually implementing tr_polys with forward+ (it didn't even solve the issue of incadescent light panels not working right because they're baked into worldspawn) 2026-06-11 00:08:31 -05:00
line imagine my shock the week-long issue predicated on scaling issues (constraint solving is now scaling aware, automatic ragdoll rigging seems to work, but need to actually bind the transforms to joint matrices) 2026-05-27 20:54:51 -05:00
textured better billboarding 2026-05-31 01:16:48 -05:00