engine/ext/scenes/world/world.cpp
2020-07-23 00:00:00 -05:00

302 lines
9.1 KiB
C++

#include "world.h"
#include <uf/utils/time/time.h>
#include <uf/utils/io/iostream.h>
#include <uf/utils/math/vector.h>
#include <uf/utils/math/transform.h>
#include <uf/utils/window/window.h>
#include <uf/utils/audio/audio.h>
#include <uf/utils/thread/thread.h>
#include <uf/engine/asset/asset.h>
#include <uf/engine/asset/masterdata.h>
#include "../../ext.h"
#include "./player/player.h"
#include "./gui/battle.h"
#include "./gui/dialogue.h"
#include "./gui/menu.h"
#include ".//battle.h"
#include ".//dialogue.h"
#include <uf/ext/vulkan/vulkan.h>
EXT_OBJECT_REGISTER_CPP(World)
void ext::World::initialize() {
uf::Scene::initialize();
this->m_name = "World";
this->load("./entities/world.json");
uf::Serializer& metadata = this->getComponent<uf::Serializer>();
uf::Asset& assetLoader = this->getComponent<uf::Asset>();
/* Grab master data */ {
std::vector<std::string> tables = {
"Card",
"Chara",
"Skill",
"Element",
"Status",
};
for ( auto& table : tables ) {
uf::MasterData data;
metadata["system"]["mastertable"][table] = data.load(table);
}
}
this->addHook( "world:Music.LoadPrevious.%UID%", [&](const std::string& event)->std::string{
uf::Serializer json = event;
if ( metadata["previous bgm"]["filename"] == "" ) return "false";
std::string filename = metadata["previous bgm"]["filename"].asString();
float timestamp = metadata["previous bgm"]["timestamp"].asFloat();
// std::cout << metadata["previous bgm"] << std::endl;
uf::Audio& audio = this->getComponent<uf::Audio>();
if ( audio.playing() ) {
metadata["previous bgm"]["filename"] = audio.getFilename();
metadata["previous bgm"]["timestamp"] = audio.getTime();
audio.stop();
}
audio.load(filename);
audio.setVolume(metadata["volumes"]["bgm"].asFloat());
audio.setTime(timestamp);
audio.play();
return "true";
});
this->addHook( "asset:Load." + std::to_string(this->getUid()), [&](const std::string& event)->std::string{
uf::Serializer json = event;
std::string filename = json["filename"].asString();
if ( uf::string::extension(filename) != "ogg" ) return "false";
const uf::Audio* audioPointer = NULL;
try { audioPointer = &assetLoader.get<uf::Audio>(filename); } catch ( ... ) {}
if ( !audioPointer ) return "false";
uf::Audio& audio = this->getComponent<uf::Audio>();
if ( audio.playing() ) {
/*
if ( filename.find("_intro") == std::string::npos ) {
metadata["previous bgm"]["filename"] = audio.getFilename();
metadata["previous bgm"]["timestamp"] = audio.getTime();
}
*/
audio.stop();
}
// std::cout << metadata["previous bgm"] << std::endl;
audio.load(filename);
audio.setVolume(metadata["volumes"]["bgm"].asFloat());
audio.play();
return "true";
});
static uf::Timer<long long> timer(false);
if ( !timer.running() ) timer.start();
this->addHook( "menu:Pause", [&](const std::string& event)->std::string{
if ( timer.elapsed().asDouble() < 1 ) return "false";
timer.reset();
uf::Serializer json = event;
ext::Gui* guiManager = (ext::Gui*) this->findByName("Gui Manager");
if ( !guiManager ) return "false";
ext::Gui* guiMenu = new ext::GuiMenu;
uf::Serializer& pMetadata = guiMenu->getComponent<uf::Serializer>();
guiManager->addChild(*guiMenu);
guiMenu->load("./entities/gui/pause/menu.json");
pMetadata["menu"] = json["menu"];
guiMenu->initialize();
uf::Serializer payload;
payload["uid"] = guiMenu->getUid();
return payload;
});
this->addHook( "world:Entity.LoadAsset", [&](const std::string& event)->std::string{
uf::Serializer json = event;
std::string asset = json["asset"].asString();
std::string uid = json["uid"].asString();
assetLoader.load(asset, "asset:Load." + uid);
return "true";
});
this->addHook( "world:Battle.Prepare", [&](const std::string& event)->std::string{
uf::Serializer json = event;
uf::Entity& player = *this->getController();
uf::Serializer& pMetadata = player.getComponent<uf::Serializer>();
uf::Serializer payload;
payload["battle"]["music"] = json["music"];
payload["battle"]["enemy"] = json[""];
payload["battle"]["enemy"]["uid"] = json["uid"];
payload["battle"]["player"] = pMetadata[""];
payload["battle"]["player"]["uid"] = player.getUid();
pMetadata["system"]["control"] = false;
pMetadata["system"]["menu"] = "battle";
this->callHook("world:Battle.Start", payload);
return "true";
});
this->addHook( "world:Battle.Start", [&](const std::string& event)->std::string{
if ( timer.elapsed().asDouble() < 1 ) return "false";
timer.reset();
ext::Gui* guiManager = (ext::Gui*) this->findByName("Gui Manager");
if ( !guiManager ) return "false";
uf::Serializer json = event;
ext::HousamoBattle* battleManager = new ext::HousamoBattle;
this->addChild(*battleManager);
battleManager->initialize();
battleManager->callHook("world:Battle.Start.%UID%", json);
uf::Serializer payload;
return payload;
});
this->addHook( "world:Battle.End", [&](const std::string& event)->std::string{
uf::Serializer json = event;
ext::HousamoBattle* battleManager = (ext::HousamoBattle*) this->findByName("Battle Manager");
if ( !battleManager ) return "false";
this->removeChild(*battleManager);
battleManager->destroy();
delete battleManager;
return "true";
});
this->addHook( "menu:Dialogue.Start", [&](const std::string& event)->std::string{
if ( timer.elapsed().asDouble() < 1 ) return "false";
timer.reset();
ext::Gui* guiManager = (ext::Gui*) this->findByName("Gui Manager");
if ( !guiManager ) return "false";
uf::Serializer json = event;
ext::DialogueManager* dialogueManager = new ext::DialogueManager;
this->addChild(*dialogueManager);
dialogueManager->initialize();
dialogueManager->callHook("menu:Dialogue.Start.%UID%", json);
return json;
});
this->addHook( "menu:Dialogue.End", [&](const std::string& event)->std::string{
uf::Serializer json = event;
ext::DialogueManager* dialogueManager = (ext::DialogueManager*) this->findByName("Dialogue Manager");
if ( !dialogueManager ) return "false";
this->removeChild(*dialogueManager);
dialogueManager->destroy();
delete dialogueManager;
return "true";
});
/* store viewport size */ {
metadata["window"]["size"]["x"] = ext::vulkan::width;
metadata["window"]["size"]["y"] = ext::vulkan::height;
this->addHook( "window:Resized", [&](const std::string& event)->std::string{
uf::Serializer json = event;
pod::Vector2ui size; {
size.x = json["window"]["size"]["x"].asUInt64();
size.y = json["window"]["size"]["y"].asUInt64();
}
metadata["window"] = json["window"];
return "true";
});
}
// lock control
{
uf::Serializer payload;
payload["state"] = false;
uf::hooks.call("window:Mouse.CursorVisibility", payload);
uf::hooks.call("window:Mouse.Lock");
}
}
void ext::World::tick() {
uf::Scene::tick();
uf::Serializer& metadata = this->getComponent<uf::Serializer>();
uf::Asset& assetLoader = this->getComponent<uf::Asset>();
/* check if audio needs to loop */ try {
uf::Audio& bgm = this->getComponent<uf::Audio>();
float current = bgm.getTime();
float end = bgm.getDuration();
float epsilon = 0.005f;
if ( current + epsilon >= end || !bgm.playing() ) {
// intro to main transition
std::string filename = bgm.getFilename();
filename = assetLoader.getOriginal(filename);
if ( filename.find("_intro") != std::string::npos ) {
assetLoader.load(uf::string::replace( filename, "_intro", "" ), "asset:Load." + std::to_string(this->getUid()));
// loop
} else {
bgm.setTime(0);
if ( !bgm.playing() ) bgm.play();
}
}
} catch ( ... ) {
}
/* Regain control if nothing requests it */ {
ext::Gui* menu = (ext::Gui*) this->findByName("Gui: Menu");
if ( !menu ) {
uf::Serializer payload;
payload["state"] = false;
uf::hooks.call("window:Mouse.CursorVisibility", payload);
uf::hooks.call("window:Mouse.Lock");
}
}
/* Print Entity Information */ {
static uf::Timer<long long> timer(false);
if ( !timer.running() ) timer.start();
if ( uf::Window::isKeyPressed("U") && timer.elapsed().asDouble() >= 1 ) { timer.reset();
uf::iostream << "Current size: " << uf::Entity::entities.size() << " | UIDs: " << uf::Entity::uids << "\n";
uint orphans = 0;
uint empty = 0;
for ( uf::Entity* e : uf::Entity::entities ) {
if ( e && !e->hasParent() ) {
++orphans;
uf::iostream << "Orphan: " << e->getName() << ": " << e << "\n";
}
if ( !e ) ++empty;
}
uf::iostream << "Orphans: " << orphans << "\n";
uf::iostream << "Empty: " << empty << "\n";
}
}
/* Updates Sound Listener */ {
pod::Transform<>& transform = this->getController()->getComponent<pod::Transform<>>();
ext::oal.listener( "POSITION", { transform.position.x, transform.position.y, transform.position.z } );
ext::oal.listener( "VELOCITY", { 0, 0, 0 } );
ext::oal.listener( "ORIENTATION", { 0, 0, 1, 1, 0, 0 } );
}
}
void ext::World::render() {
uf::Scene::render();
}