engine/bin/data/entities/physics_prop.json

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{
"assets": [],
"behaviors": [
"SoundEmitterBehavior"
],
"metadata": {
"holdable": true,
"physics": {
// "gravity": [ 0, -1, 0 ],
"mass": 100,
"inertia": false,
// "type": "bounding box"
"type": "mesh"
// "type": "hull"
}
}
}