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a099c562a2
engine
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bin
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data
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shaders
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baking
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ecker
a099c562a2
remove the weird redundancy of having drawcommands + instances + primitives (which store draw commands and instances) (although i should probably do the opposite to not tie instances to draw commands)
2025-08-21 18:25:29 -05:00
..
frag.glsl
Commit for 2022.08.04 23-27-32.7z
2022-08-04 23:27:00 -05:00
frag.h
remove the weird redundancy of having drawcommands + instances + primitives (which store draw commands and instances) (although i should probably do the opposite to not tie instances to draw commands)
2025-08-21 18:25:29 -05:00
rt.frag.glsl
Commit for 2022.08.04 23-27-32.7z
2022-08-04 23:27:00 -05:00
vert.glsl
Commit for 2022.07.31 22-17-30.7z
2022-07-31 22:17:00 -05:00