engine/bin/data/shaders/graph/baking
2025-08-21 18:25:29 -05:00
..
frag.glsl Commit for 2022.08.04 23-27-32.7z 2022-08-04 23:27:00 -05:00
frag.h remove the weird redundancy of having drawcommands + instances + primitives (which store draw commands and instances) (although i should probably do the opposite to not tie instances to draw commands) 2025-08-21 18:25:29 -05:00
rt.frag.glsl Commit for 2022.08.04 23-27-32.7z 2022-08-04 23:27:00 -05:00
vert.glsl Commit for 2022.07.31 22-17-30.7z 2022-07-31 22:17:00 -05:00