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a10ed8bc60
engine
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bin
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data
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shaders
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ecker
a10ed8bc60
alleged optimizations to vxgi (maybe), fixed crash with enabling shadowmapped lights (but they're broken still for some reason)
2026-05-08 21:09:22 -05:00
..
base
/line
Commit for 2022.07.26 15-00-39.7z
2022-07-26 15:00:00 -05:00
common
vxgi optimizations (to-do: fix the stuttering again from the UBO lagging or something)
2026-05-06 20:47:54 -05:00
display
alleged optimizations to vxgi (maybe), fixed crash with enabling shadowmapped lights (but they're broken still for some reason)
2026-05-08 21:09:22 -05:00
ext
neurotic optimizations (overhauled depth pyramid and bloom to ffx-sdp), more fixes
2026-04-21 20:49:47 -05:00
graph
alleged optimizations to vxgi (maybe), fixed crash with enabling shadowmapped lights (but they're broken still for some reason)
2026-05-08 21:09:22 -05:00
gui
cleaned up GUI system ((re)added simple anchoring system, although I need to actually utilize it), fixed SDFs looking like shit
2026-04-28 22:56:10 -05:00
raytrace
neurotic optimizations (overhauled depth pyramid and bloom to ffx-sdp), more fixes
2026-04-21 20:49:47 -05:00