engine/bin/data/entities/physics_prop.json

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{
"assets": [],
"behaviors": [
"SoundEmitterBehavior"
],
"metadata": {
"holdable": true,
"physics": {
"mass": 100,
// "inertia": false,
"type": "bounding box"
// "type": "mesh"
// "type": "hull"
}
}
}