engine/bin/data/entities/scripts
2026-05-18 21:11:42 -05:00
..
craeture.lua refractor to try and minimize differences between reactphysics and internal physics engine (that i really need to optimize now), reverted some things with the graph system to get it to work again on scenes with more than one mesh (because for some reason instance IDs need to be global and i cant for the life of me figure out how to properly remap them) 2025-09-01 23:16:43 -05:00
door.lua added OBB colliders, painfully trying to resolve issues with rotating bodies 2026-05-16 23:19:49 -05:00
player.lua added forward+ rendermode, added debug draw for physics system (revealed my meshAabb/neshObb ocntact points were wrong) 2026-05-18 21:11:42 -05:00