engine/ext/world/terrain/region.h
2019-09-06 00:00:00 -05:00

22 lines
437 B
C++

#pragma once
#include <uf/config.h>
#include <uf/ext/ext.h>
#include <uf/engine/entity/entity.h>
#include <uf/utils/math/transform.h>
#include <uf/utils/math/physics.h>
#include "../object/object.h"
namespace ext {
class EXT_API Region : public ext::Object {
protected:
public:
virtual void initialize();
virtual void load();
virtual void tick();
virtual void render();
virtual void destroy();
};
}