engine/makefiles
2026-05-16 23:19:49 -05:00
..
default
platforms added OBB colliders, painfully trying to resolve issues with rotating bodies 2026-05-16 23:19:49 -05:00
dependencies.mk more tweaks to the threading code (made scene loading much faster as a by-product), beginnings of allowing behaviors to specify thread name to use (to implement the latter half later) 2026-05-02 21:32:27 -05:00