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gui
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refractored audio system into audiosource and audioclip
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2026-06-15 21:23:07 -05:00 |
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scripts
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refractored player behavior into not-monolithic code, better player handling, stair stepping going up and down, lua serialization/deserialization should be more optimal by virtue of not stringifying
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2026-06-16 21:41:18 -05:00 |
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test
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Commit for 2023.02.04 22-48-51.7z
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2023-02-04 22:48:00 -06:00 |
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ball.json
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refractored audio system into audiosource and audioclip
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2026-06-15 21:23:07 -05:00 |
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burger.json
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refractored player behavior into not-monolithic code, better player handling, stair stepping going up and down, lua serialization/deserialization should be more optimal by virtue of not stringifying
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2026-06-16 21:41:18 -05:00 |
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cesiumMan.json
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mucho texto (hunted down a weird GCC v13 bug that required uf::transform::apply to be inlined, working clang again, more attempts to fix ragdolls, made GUI text much more optimal, debug draw text, a bunch of other things)
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2026-05-30 21:48:28 -05:00 |
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cornell.json
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Commit for 2023.02.04 22-48-51.7z
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2023-02-04 22:48:00 -06:00 |
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craeture2.json
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refractored audio system into audiosource and audioclip
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2026-06-15 21:23:07 -05:00 |
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craeture.json
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overhauled saving/loading graphs, made joints global IDs, fixed some quirk with subsequent graphs loading, fixed quirks with async graph loading, some other things
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2026-06-18 20:42:39 -05:00 |
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craetureModel2.json
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small fixes (although gui on next scene transition breaks)
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2025-08-01 23:58:24 -05:00 |
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craetureModel.json
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overhauled saving/loading graphs, made joints global IDs, fixed some quirk with subsequent graphs loading, fixed quirks with async graph loading, some other things
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2026-06-18 20:42:39 -05:00 |
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door.json
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refractored audio system into audiosource and audioclip
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2026-06-15 21:23:07 -05:00 |
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gui.json
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
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hud.json
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cleaned up GUI system ((re)added simple anchoring system, although I need to actually utilize it), fixed SDFs looking like shit
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2026-04-28 22:56:10 -05:00 |
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light.json
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cubemap handling from vbsp parser (eventually to be used for PBR irradiance or whatever i guess)
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2026-06-13 23:53:05 -05:00 |
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model.json
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overhauled saving/loading graphs, made joints global IDs, fixed some quirk with subsequent graphs loading, fixed quirks with async graph loading, some other things
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2026-06-18 20:42:39 -05:00 |
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physics_prop.json
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refractored audio system into audiosource and audioclip
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2026-06-15 21:23:07 -05:00 |
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player.json
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refractored player behavior into not-monolithic code, better player handling, stair stepping going up and down, lua serialization/deserialization should be more optimal by virtue of not stringifying
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2026-06-16 21:41:18 -05:00 |
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playerHands.json
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Commit for 2023.02.04 22-48-51.7z
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2023-02-04 22:48:00 -06:00 |
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playerLight.json
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Commit for 2023.02.04 22-48-51.7z
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2023-02-04 22:48:00 -06:00 |
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playerModel.json
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overhauled saving/loading graphs, made joints global IDs, fixed some quirk with subsequent graphs loading, fixed quirks with async graph loading, some other things
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2026-06-18 20:42:39 -05:00 |
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prop.json
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refractored audio system into audiosource and audioclip
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2026-06-15 21:23:07 -05:00 |
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ragdoll.json
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refractored audio system into audiosource and audioclip
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2026-06-15 21:23:07 -05:00 |
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ragdollLimb.json
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an almost perfect ragdoll (has issues when you grab it)
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2026-05-22 22:02:13 -05:00 |
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region-chunk.json
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
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scene.json
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refractored audio system into audiosource and audioclip
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2026-06-15 21:23:07 -05:00 |
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sound.json
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refractored audio system into audiosource and audioclip
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2026-06-15 21:23:07 -05:00 |