This website requires JavaScript.
Explore
Help
Register
Sign In
ecker
/
engine
Watch
1
Star
0
Fork
0
You've already forked engine
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
1
Wiki
Activity
bd6b41a7a7
engine
/
bin
History
ecker
bd6b41a7a7
newdark: fixed orientation (naively binding a light to a proper entity caused issues), code cleanup (to-do: fix some models loading the wrong materials, finish binding data)
2026-07-17 20:13:44 -05:00
..
data
newdark: fixed orientation (naively binding a light to a proper entity caused issues), code cleanup (to-do: fix some models loading the wrong materials, finish binding data)
2026-07-17 20:13:44 -05:00
dreamcast
finally nailed a memory leak because past me made assumptions RP3D cleared the triangle parts on body destruction per the documentation (although I still crash after a while on the DC build from fragmentation at 9MiB consumed......), crammed filetype preference to resolveURI since everything should be using that anyways, some other cruft I forget trying to nail down this memory leak
2025-08-24 20:47:32 -05:00
scripts
Hand-written commit
2024-12-02 18:48:18 -06:00
program.bat
Hand-written commit
2024-12-02 18:48:18 -06:00