engine/bin/data/shaders/raytrace
2026-06-23 21:51:01 -05:00
..
shader.ray-gen.glsl finalized VR rendermode, rendertarget handles the camera for where it should render at (defaults to 3 units in front of camera), fixed flat GUI not clicking/hovering when in VR because of mismatched viewport sizes, fixed validation error regressions 2026-06-23 21:51:01 -05:00
shader.ray-hit-any.glsl
shader.ray-hit-closest.glsl
shader.ray-miss.glsl