engine/makefiles
2025-08-23 01:50:57 -05:00
..
default crammed linux support and spent several hours trying to hunt down static initialization demons just for my .so lib to be made wrong 2025-08-23 01:50:57 -05:00
dreamcast.gcc.make removing unused dependencies, noted quirks with Dreamcast compilation 2025-08-17 17:53:10 -05:00
linux.clang.make crammed linux support and spent several hours trying to hunt down static initialization demons just for my .so lib to be made wrong 2025-08-23 01:50:57 -05:00
linux.gcc.make crammed linux support and spent several hours trying to hunt down static initialization demons just for my .so lib to be made wrong 2025-08-23 01:50:57 -05:00
win64.clang.make crammed linux support and spent several hours trying to hunt down static initialization demons just for my .so lib to be made wrong 2025-08-23 01:50:57 -05:00
win64.gcc7.make
win64.gcc.make some more cleanup, use march=native + lto for dev (non-release), only do mesh quantization when available (when using my GLdc fork), removed unused headers 2025-08-10 20:29:40 -05:00
win64.tdm-gcc.make