21 lines
466 B
C++
21 lines
466 B
C++
#pragma once
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#include <uf/config.h>
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#include <uf/ext/ext.h>
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#include <uf/engine/entity/entity.h>
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#include <uf/engine/scene/scene.h>
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#include <uf/utils/math/vector.h>
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namespace ext {
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namespace PlayerModelBehavior {
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UF_BEHAVIOR_DEFINE_TYPE;
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EXT_BEHAVIOR_DEFINE_TRAITS;
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EXT_BEHAVIOR_DEFINE_FUNCTIONS;
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UF_BEHAVIOR_DEFINE_METADATA {
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bool hide = true;
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bool track = true;
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bool set = false;
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pod::Vector3f scale = {1,1,1};
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};
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}
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} |