engine/bin
2026-06-13 23:53:05 -05:00
..
data cubemap handling from vbsp parser (eventually to be used for PBR irradiance or whatever i guess) 2026-06-13 23:53:05 -05:00
dreamcast finally nailed a memory leak because past me made assumptions RP3D cleared the triangle parts on body destruction per the documentation (although I still crash after a while on the DC build from fragmentation at 9MiB consumed......), crammed filetype preference to resolveURI since everything should be using that anyways, some other cruft I forget trying to nail down this memory leak 2025-08-24 20:47:32 -05:00
scripts
program.bat