engine/ext/main.cpp
2020-07-04 00:00:00 -05:00

362 lines
10 KiB
C++

#include "main.h"
#include <uf/ext/ext.h>
#include <uf/ext/vulkan/vulkan.h>
#include <uf/ext/oal/oal.h>
#include <uf/ext/assimp/assimp.h>
#include <uf/spec/terminal/terminal.h>
#include <uf/utils/time/time.h>
#include <uf/utils/hook/hook.h>
#include <uf/utils/io/iostream.h>
#include <uf/utils/math/vector.h>
#include <uf/utils/math/physics.h>
#include <uf/utils/math/transform.h>
#include <uf/utils/string/string.h>
#include <uf/utils/string/ext.h>
#include <uf/utils/serialize/serializer.h>
#include <uf/utils/userdata/userdata.h>
#include <uf/utils/image/image.h>
#include <uf/utils/thread/thread.h>
#include <uf/utils/mesh/mesh.h>
#include <uf/utils/camera/camera.h>
#include <uf/utils/http/http.h>
#include <uf/engine/entity/entity.h>
#include <sys/stat.h>
#include <string>
#include <fstream>
#include <iostream>
#include "ext.h"
#include "scene/scene.h"
#include "mainmenu/menu.h"
#include "world/world.h"
#include "asset/asset.h"
#include <uf/ext/vulkan/graphics/compute.h>
#include <uf/ext/vulkan/graphics/mesh.h>
#include <uf/ext/vulkan/commands/multiview.h>
#include <uf/ext/discord/discord.h>
#include <uf/ext/openvr/openvr.h>
namespace {
struct {
uf::String input;
std::ofstream output;
struct {
std::string output = "log/output.txt";
} filenames;
} io;
struct {
struct {
pod::Vector2ui size;
uf::String title;
} window;
struct {
uint state = 0;
} opengl;
struct {
std::string mode = "Readable";
} hook;
} persistent;
struct {
struct {
pod::Vector4f ambient = {};
} light;
} gl;
struct {
spec::Time::time_t epoch;
uf::Timer<> sys = uf::Timer<>(false);
uf::Timer<> delta = uf::Timer<>(false);
double prevTime = 0;
double curTime = 0;
double deltaTime = 0;
} times;
/*
struct {
ext::World master;
} world;
*/
uf::Serializer config;
}
bool ext::ready = false;
void EXT_API ext::initialize() {
/**/ {
srand(time(NULL));
}
/* Open output file */ {
io.output.open(io.filenames.output);
}
/* Initialize timers */ {
times.epoch = spec::time.getTime();
times.sys.start();
times.delta.start();
times.prevTime = times.sys.elapsed().asDouble();
times.curTime = times.sys.elapsed().asDouble();
}
/* Read persistent data */ {
#include "./inits/persistence.inl"
}
::config = ext::getConfig();
/* Initialize Vulkan */ {
ext::vulkan::width = ::config["window"]["size"]["x"].asInt();
ext::vulkan::height = ::config["window"]["size"]["y"].asInt();
ext::vulkan::openvr = ::config["vr"]["enable"].asBool();
// setup multiview command mode
//ext::vulkan::command = new ext::vulkan::Command();
//ext::vulkan::command = new ext::vulkan::MultiviewCommand();
ext::vulkan::initialize();
}
/* */ {
pod::Thread& threadMain = uf::thread::has("Main") ? uf::thread::get("Main") : uf::thread::create( "Main", false, true );
pod::Thread& threadAux = uf::thread::has("Aux") ? uf::thread::get("Aux") : uf::thread::create( "Aux", true, false );
pod::Thread& threadPhysics = uf::thread::has("Physics") ? uf::thread::get("Physics") : uf::thread::create( "Physics", true, false );
}
/* Discord */ if ( ::config["window"]["discord"].asBool() ) {
ext::discord::initialize();
}
/* Initialize root scene*/ {
ext::Scene::current = new ext::MainMenu();
ext::Scene::current->initialize();
}
/* Add hooks */ {
uf::hooks.addHook( "game:LoadScene", [&](const std::string& event)->std::string{
uf::Serializer json = event;
ext::Scene* scene = NULL;
if ( json["scene"].asString() == "mainmenu" ) {
scene = new ext::MainMenu();
} else if ( json["scene"].asString() == "world" ) {
scene = new ext::World();
}
if ( scene ) {
scene->initialize();
ext::Scene::current->destroy();
delete ext::Scene::current;
ext::Scene::current = scene;
}
return "true";
});
uf::hooks.addHook( "system:Quit", [&](const std::string& event)->std::string{
std::cout << event << std::endl;
ext::ready = false;
return "true";
});
}
ext::ready = true;
uf::iostream << "EXT took " << times.sys.elapsed().asDouble() << " seconds to initialize!" << "\n";
{
uf::thread::add( uf::thread::fetchWorker(), [&]() -> int {
// ext::Asset& assetLoader = ::world.master.getComponent<ext::Asset>();
ext::Asset& assetLoader = ext::Scene::current->getComponent<ext::Asset>();
assetLoader.processQueue();
return 0;}, false );
}
{
uf::thread::add( uf::thread::fetchWorker(), [&]() -> int {
/* OpenVR */ if ( ::config["vr"]["enable"].asBool() ) {
ext::openvr::initialize();
uint32_t width, height;
ext::openvr::recommendedResolution( width, height );
uf::Serializer payload;
payload["window"]["size"]["x"] = width;
payload["window"]["size"]["y"] = height;
/*
ext::vulkan::command->width = width;
ext::vulkan::command->height = height;
std::cout << ext::vulkan::command->width << ", " << ext::vulkan::command->height << std::endl;
std::cout << width << ", " << height << std::endl;
ext::vulkan::swapchain.rebuild = true;
*/
if ( ::config["vr"]["resize"].asBool() )
ext::Scene::current->callHook("window:Resized", payload);
}
return 0;}, true );
}
}
void EXT_API ext::tick() {
/* Timer */ {
times.prevTime = times.curTime;
times.curTime = times.sys.elapsed().asDouble();
times.deltaTime = times.curTime - times.prevTime;
}
static uf::Timer<long long> timer(false);
if ( !timer.running() ) timer.start();
/* Update physics timer */ {
uf::physics::tick();
}
/* Update entities */ if ( ext::Scene::current ) {
ext::Scene::current->tick();
}
/* Tick Main Thread Queue */ {
pod::Thread& thread = uf::thread::has("Main") ? uf::thread::get("Main") : uf::thread::create( "Main", false, true );
uf::thread::process( thread );
}
/* Update vulkan */ {
ext::vulkan::tick();
}
/* Discord */ if ( ::config["window"]["discord"].asBool() ) {
ext::discord::tick();
}
/* OpenVR */ if ( ::config["vr"]["enable"].asBool() ) {
ext::openvr::tick();
}
/* Frame limiter of sorts I guess */ {
long long sleep = (uf::thread::limiter * 1000) - timer.elapsed().asMilliseconds();
if ( sleep > 0 ) {
// std::cout << "Frame limiting: " << sleep << ", " << timer.elapsed().asMilliseconds() << std::endl;
std::this_thread::sleep_for(std::chrono::milliseconds(sleep));
}
timer.reset();
}
}
void EXT_API ext::render() {
if ( ext::Scene::current ) {
ext::Scene::current->render();
}
ext::vulkan::render();
/* OpenVR */ if ( ::config["vr"]["enable"].asBool() ) {
ext::openvr::submit();
}
}
void EXT_API ext::terminate() {
/* OpenVR */ if ( ::config["vr"]["enable"].asBool() ) {
ext::openvr::terminate();
}
/* Flush input buffer */ {
io.output << io.input << std::endl;
for ( const auto& str : uf::iostream.getHistory() ) io.output << str << std::endl;
io.output << "\nTerminated after " << times.sys.elapsed().asDouble() << " seconds" << std::endl;
io.output.close();
}
// ::world.master.destroy();
if ( ext::Scene::current ) {
ext::Scene::current->destroy();
}
/* Write persistent data */ {
struct {
bool exists = false;
std::string filename = "cfg/persistent.json";
} file;
struct {
uf::Serializer file;
} config;
/* Read from file */ {
file.exists = config.file.readFromFile(file.filename);
}
// config.file["window"]["size"]["x"] = persistent.window.size.x;
// config.file["window"]["size"]["y"] = persistent.window.size.y;
// config.file["window"]["title"] = std::string(persistent.window.title);
// config.file["OpenGL"]["state"] = persistent.opengl.state;
config.file["meta"]["version"] = "2018.04.09";
config.file["meta"]["time"]["initialized"] = times.sys.getStarting().asDouble();
config.file["meta"]["time"]["terminated"] = times.sys.getEnding().asDouble();
config.file["meta"]["time"]["elapsed"] = times.sys.elapsed().asDouble();
/* Write persistent data */ {
// config.file.writeToFile(file.filename);
}
}
}
std::string EXT_API ext::getConfig() {
struct {
bool initialized = false;
uf::Serializer file;
uf::Serializer fallback;
uf::Serializer merged;
} static config;
if ( config.initialized ) return config.merged;
struct {
bool exists = false;
std::string filename = "cfg/ext.json";
} file;
/* Read from file */ {
file.exists = config.file.readFromFile(file.filename);
}
/* Initialize fallback */ {
config.fallback["terminal"]["visible"] = true;
config.fallback["terminal"]["ncurses"] = true;
config.fallback["window"]["title"] = "[uf] Grimgram - Extended";
config.fallback["window"]["size"]["x"] = 640;
config.fallback["window"]["size"]["y"] = 480;
config.fallback["window"]["visible"] = true;
config.fallback["cursor"]["visible"] = true;
config.fallback["keyboard"]["repeat"] = true;
config.fallback["hook"]["mode"] = "Readable";
config.fallback["light"]["ambient"]["r"] = ::gl.light.ambient.x = 0.0f;
config.fallback["light"]["ambient"]["g"] = ::gl.light.ambient.y = 0.0f;
config.fallback["light"]["ambient"]["b"] = ::gl.light.ambient.z = 0.0f;
config.fallback["light"]["ambient"]["a"] = ::gl.light.ambient.w = 1.0f;
config.fallback["context"]["depthBits"] = 24;
config.fallback["context"]["stencilBits"] = 4;
config.fallback["context"]["bitsPerPixel"] = 8;
config.fallback["context"]["antialiasingLevel"] = 0;
config.fallback["context"]["majorVersion"] = 3;
config.fallback["context"]["minorVersion"] = 0;
}
/* Merge */ if ( file.exists ){
config.merged = config.file;
config.merged.merge( config.fallback, true );
} else {
config.merged = config.fallback;
}
/* Write default to file */ {
config.merged.writeToFile(file.filename);
}
/* Update title */ {
persistent.window.title = config.merged["window"]["title"].asString();
}
/* Update hook mode */ {
persistent.hook.mode = config.merged["hook"]["mode"].asString();
}
/* Update ambient color */ {
::gl.light.ambient.x = config.merged["light"]["ambient"]["r"].asDouble();
::gl.light.ambient.y = config.merged["light"]["ambient"]["g"].asDouble();
::gl.light.ambient.z = config.merged["light"]["ambient"]["b"].asDouble();
::gl.light.ambient.w = config.merged["light"]["ambient"]["a"].asDouble();
}
config.initialized = true;
return config.merged;
}