engine/bin/data/shaders/common
2026-06-06 15:36:36 -05:00
..
fog.h
functions.h more engine cleanup and fixes (removed the footgun of texture2Ds/instanceAddresses, parse VMT values into material information, re-parent nodes for BSP loader, hopefully final VFS integration fixes) 2026-06-06 15:36:36 -05:00
lambert.h
light.h
macros.h
pbr.h
rt.h
shadows.h
structs.h more engine cleanup and fixes (removed the footgun of texture2Ds/instanceAddresses, parse VMT values into material information, re-parent nodes for BSP loader, hopefully final VFS integration fixes) 2026-06-06 15:36:36 -05:00
vxgi.h