engine/bin/data/scenes/construct/gm_construct.json

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{
"type": "Object",
"name": "gm_construct",
"ignore": false,
"assets": [
// { "filename": "./models/gm_construct.glb", "delay": 0, "single threaded": false }
// { "filename": "./models/gm_construct/graph.json", "delay": 0, "single threaded": false, "category": "models" }
{ "filename": "./models/gm_construct/graph.json.gz", "delay": 0, "single threaded": false, "category": "models" }
],
"behaviors": [
"LoadingBehavior"
],
"transform": {
"position": [ 0, 0, 0 ],
"rotation": {
"axis": [ 0, 1, 0 ],
"angle": 0
},
"scale": [ 1, 1, 1 ]
},
"metadata": {
"model": {
"debug": {
"no cleanup": false,
"print tree": false,
"print stats": false
},
"export": {
"should": true,
"pretty": false,
"compress": true,
"quantize": false,
"precision": 4,
"combined": false,
"encode buffers": true
},
// "filter": "NEAREST",
"flags": {
"ATLAS": true,
"INVERT": false,
"TRANSFORM": false,
"RENDER": true,
"COLLISION": false,
"SEPARATE": false,
"NORMALS": false,
"LOAD": false
},
"lights": {
"shadows": true
},
"lights": {
"shadows": false
},
"tags": {
"worldspawn_2": { "collision": { "type": "mesh", "dynamic": false } },
"info_player_spawn": {
"action": "attach",
"filename": "./player.json",
"preserve orientation": true
}
}
}
}
}