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f8da959ffd
engine
/
engine
/
inc
/
uf
History
ecker
f8da959ffd
lots of old code cleanup (camera, image, glyph, atlas, etc.), reintroduced un-staged buffers (to test if this solved the immediate mode jitter but it was the camera)
2026-05-31 19:34:20 -05:00
..
engine
imagine my shock the week-long issue predicated on scaling issues (constraint solving is now scaling aware, automatic ragdoll rigging seems to work, but need to actually bind the transforms to joint matrices)
2026-05-27 20:54:51 -05:00
ext
lots of old code cleanup (camera, image, glyph, atlas, etc.), reintroduced un-staged buffers (to test if this solved the immediate mode jitter but it was the camera)
2026-05-31 19:34:20 -05:00
spec
more clang asan checks (and getting it to compile on MSYS2/clang)
2025-08-23 18:21:50 -05:00
utils
lots of old code cleanup (camera, image, glyph, atlas, etc.), reintroduced un-staged buffers (to test if this solved the immediate mode jitter but it was the camera)
2026-05-31 19:34:20 -05:00
config.h
removing unused dependencies, noted quirks with Dreamcast compilation
2025-08-17 17:53:10 -05:00
helpers.inl
macros.h
mucho texto (hunted down a weird GCC v13 bug that required uf::transform::apply to be inlined, working clang again, more attempts to fix ragdolls, made GUI text much more optimal, debug draw text, a bunch of other things)
2026-05-30 21:48:28 -05:00
simd.h
mucho texto (hunted down a weird GCC v13 bug that required uf::transform::apply to be inlined, working clang again, more attempts to fix ragdolls, made GUI text much more optimal, debug draw text, a bunch of other things)
2026-05-30 21:48:28 -05:00