engine/bin/data/scenes
2026-04-20 23:40:55 -05:00
..
sourceengine repaired occlusion culling via depth pyramids 2026-04-20 23:40:55 -05:00
startmenu audio cleanup or something (because it's lagging the dreamcast build when emitting sounds) 2025-08-24 11:38:37 -05:00
scene.json lots of changes (physics tweaks, actually use dynamic buffers for UBOs, perf bottleneck fixed, bug fixes, etc) 2026-04-20 17:33:22 -05:00