reactphysics3d/sources/reactphysics3d/mathematics
2010-06-19 20:15:44 +00:00
..
lcp git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@330 92aac97c-a6ce-11dd-a772-7fcde58d38e6 2010-06-09 21:40:13 +00:00
constants.h git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@292 92aac97c-a6ce-11dd-a772-7fcde58d38e6 2010-03-17 19:19:22 +00:00
exceptions.cpp
exceptions.h
mathematics_functions.h git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@298 92aac97c-a6ce-11dd-a772-7fcde58d38e6 2010-03-28 21:55:15 +00:00
mathematics.h git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@336 92aac97c-a6ce-11dd-a772-7fcde58d38e6 2010-06-16 21:04:51 +00:00
Matrix3x3.cpp move conversions Quaternion <-> Matrix3x3 from Matrix3x3.h into Quaternion.h 2010-06-19 20:15:44 +00:00
Matrix3x3.h move conversions Quaternion <-> Matrix3x3 from Matrix3x3.h into Quaternion.h 2010-06-19 20:15:44 +00:00
Matrix.cpp git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@330 92aac97c-a6ce-11dd-a772-7fcde58d38e6 2010-06-09 21:40:13 +00:00
Matrix.h git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@327 92aac97c-a6ce-11dd-a772-7fcde58d38e6 2010-06-08 21:02:11 +00:00
Quaternion.cpp move conversions Quaternion <-> Matrix3x3 from Matrix3x3.h into Quaternion.h 2010-06-19 20:15:44 +00:00
Quaternion.h move conversions Quaternion <-> Matrix3x3 from Matrix3x3.h into Quaternion.h 2010-06-19 20:15:44 +00:00
Vector3D.cpp git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@298 92aac97c-a6ce-11dd-a772-7fcde58d38e6 2010-03-28 21:55:15 +00:00
Vector3D.h use std::abs() from <cmath> instead of abs() from <cstdlib> 2010-06-16 21:04:36 +00:00
Vector.cpp git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@327 92aac97c-a6ce-11dd-a772-7fcde58d38e6 2010-06-08 21:02:11 +00:00
Vector.h git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@332 92aac97c-a6ce-11dd-a772-7fcde58d38e6 2010-06-11 21:23:47 +00:00