(Adjustments to an) Open source C++ physics engine library in 3D
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2013-07-17 00:09:15 +02:00
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examples Modify some examples 2013-07-10 00:23:15 +02:00
src Release memory in the Sweep-And-Prune algorithm when several objects are removed from the world 2013-07-17 00:09:15 +02:00
test Implement the non-linear-gauss-seidel position error correction 2013-06-26 22:28:31 +02:00
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