179 lines
7.3 KiB
C
179 lines
7.3 KiB
C
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//
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// Copyright (c) 2021 Advanced Micro Devices, Inc. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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#pragma once
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#include "../vk/stdafx.h"
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namespace CAULDRON_VK
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{
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// For adding markers in RGP
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class UserMarker
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{
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public:
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UserMarker(VkCommandBuffer commandBuffer, const char* name) : m_commandBuffer( commandBuffer ) { SetPerfMarkerBegin(m_commandBuffer, name); }
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~UserMarker() { SetPerfMarkerEnd(m_commandBuffer); }
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private:
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VkCommandBuffer m_commandBuffer;
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};
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size_t FormatSize(VkFormat format);
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class Buffer
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{
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public:
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Buffer() {}
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virtual ~Buffer() {}
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virtual void OnDestroy()
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{
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if (m_bufferView)
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{
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vkDestroyBufferView(m_pDevice->GetDevice(), m_bufferView, nullptr);
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m_bufferView = VK_NULL_HANDLE;
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}
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if (m_buffer)
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{
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vmaDestroyBuffer(m_pDevice->GetAllocator(), m_buffer, m_alloc);
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m_buffer = VK_NULL_HANDLE;
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}
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m_pDevice = nullptr;
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m_sizeInBytes = 0;
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}
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bool Init(Device *pDevice, int numElements, VkFormat format, const char* name)
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{
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m_pDevice = pDevice;
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m_sizeInBytes = numElements * FormatSize( format );
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VmaAllocationCreateInfo bufferAllocCreateInfo = {};
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bufferAllocCreateInfo.usage = VMA_MEMORY_USAGE_GPU_ONLY;
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bufferAllocCreateInfo.flags = VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT;
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bufferAllocCreateInfo.pUserData = (void*)name;
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VmaAllocationInfo gpuAllocInfo = {};
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VkBufferCreateInfo bufferInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
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bufferInfo.size = m_sizeInBytes;
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bufferInfo.usage = VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT;
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VkResult res = vmaCreateBuffer(m_pDevice->GetAllocator(), &bufferInfo, &bufferAllocCreateInfo, &m_buffer, &m_alloc, &gpuAllocInfo);
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assert(res == VK_SUCCESS);
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SetResourceName(pDevice->GetDevice(), VK_OBJECT_TYPE_BUFFER, (uint64_t)m_buffer, name);
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VkBufferViewCreateInfo viewInfo = {};
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viewInfo.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
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viewInfo.format = format;
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viewInfo.buffer = m_buffer;
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viewInfo.range = m_sizeInBytes;
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vkCreateBufferView(pDevice->GetDevice(), &viewInfo, nullptr, &m_bufferView);
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SetResourceName(m_pDevice->GetDevice(), VK_OBJECT_TYPE_BUFFER_VIEW, (uint64_t)m_bufferView, name);
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return true;
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}
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bool Init(Device *pDevice, int numElements, size_t structSize, const char* name, bool indirectArgs)
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{
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m_pDevice = pDevice;
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m_sizeInBytes = numElements * structSize;
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VmaAllocationCreateInfo bufferAllocCreateInfo = {};
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bufferAllocCreateInfo.usage = VMA_MEMORY_USAGE_GPU_ONLY;
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bufferAllocCreateInfo.flags = VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT;
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bufferAllocCreateInfo.pUserData = (void*)name;
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VmaAllocationInfo gpuAllocInfo = {};
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VkBufferCreateInfo bufferInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
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bufferInfo.size = m_sizeInBytes;
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bufferInfo.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
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if ( indirectArgs )
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bufferInfo.usage |= VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
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VkResult res = vmaCreateBuffer(m_pDevice->GetAllocator(), &bufferInfo, &bufferAllocCreateInfo, &m_buffer, &m_alloc, &gpuAllocInfo);
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assert(res == VK_SUCCESS);
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SetResourceName(pDevice->GetDevice(), VK_OBJECT_TYPE_BUFFER, (uint64_t)m_buffer, name);
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return true;
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}
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VkBuffer& Resource() { return m_buffer; }
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void SetDescriptorSet(int index, VkDescriptorSet descriptorSet, bool asUAV) const
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{
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VkDescriptorBufferInfo descriptorBufferInfo = {};
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descriptorBufferInfo.buffer = m_buffer;
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descriptorBufferInfo.range = m_sizeInBytes;
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VkWriteDescriptorSet write = {};
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write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
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write.dstSet = descriptorSet;
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write.descriptorCount = 1;
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if ( m_bufferView )
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{
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write.descriptorType = asUAV ? VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER : VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
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write.pTexelBufferView = &m_bufferView;
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}
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else
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{
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write.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
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write.pBufferInfo = &descriptorBufferInfo;
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}
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write.dstBinding = index;
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vkUpdateDescriptorSets(m_pDevice->GetDevice(), 1, &write, 0, nullptr);
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}
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void PipelineBarrier( VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask )
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{
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VkBufferMemoryBarrier memoryBarrier = {};
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memoryBarrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
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memoryBarrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
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memoryBarrier.dstAccessMask = dstStageMask == VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT ? VK_ACCESS_INDIRECT_COMMAND_READ_BIT : VK_ACCESS_SHADER_READ_BIT;
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memoryBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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memoryBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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memoryBarrier.buffer = m_buffer;
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memoryBarrier.size = m_sizeInBytes;
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vkCmdPipelineBarrier( commandBuffer, srcStageMask, dstStageMask, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 1, &memoryBarrier, 0, nullptr );
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}
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void AddPipelineBarrier( std::vector<VkBufferMemoryBarrier>& barrierList, VkPipelineStageFlags dstStageMask )
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{
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VkBufferMemoryBarrier memoryBarrier = {};
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memoryBarrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
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memoryBarrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
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memoryBarrier.dstAccessMask = dstStageMask == VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT ? VK_ACCESS_INDIRECT_COMMAND_READ_BIT : VK_ACCESS_SHADER_READ_BIT;
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memoryBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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memoryBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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memoryBarrier.buffer = m_buffer;
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memoryBarrier.size = m_sizeInBytes;
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barrierList.push_back( memoryBarrier );
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}
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private:
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Device* m_pDevice = nullptr;
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VmaAllocation m_alloc = VK_NULL_HANDLE;
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VkBuffer m_buffer = VK_NULL_HANDLE;
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size_t m_sizeInBytes = 0;
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VkBufferView m_bufferView = VK_NULL_HANDLE;
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};
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}
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