Update README.md
This commit is contained in:
parent
5820a1fcaa
commit
9d96967faf
|
@ -814,6 +814,10 @@ To build the FSR2 sample, please follow the following instructions:
|
|||
|
||||
3) Open the solutions in the DX12 or Vulkan directory (depending on your preference), compile and run.
|
||||
|
||||
4) There is an off-screen version which currently runs on Vulkan,to use this,you need to provide:
|
||||
- Color textures (RGBA)
|
||||
- Motion vectors and depth textures(RG for motion vectors and B for depth,and please remain the A channel)
|
||||
|
||||
# Limitations
|
||||
|
||||
FSR 2 requires a GPU with typed UAV load support.
|
||||
|
|
Loading…
Reference in New Issue
Block a user