Update README.md

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butters dousha 2023-01-13 13:17:27 +08:00
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@ -814,6 +814,10 @@ To build the FSR2 sample, please follow the following instructions:
3) Open the solutions in the DX12 or Vulkan directory (depending on your preference), compile and run. 3) Open the solutions in the DX12 or Vulkan directory (depending on your preference), compile and run.
4) There is an off-screen version which currently runs on Vulkan,to use this,you need to provide:
- Color textures (RGBA)
- Motion vectors and depth textures(RG for motion vectors and B for depth,and please remain the A channel)
# Limitations # Limitations
FSR 2 requires a GPU with typed UAV load support. FSR 2 requires a GPU with typed UAV load support.