GLdc/containers/named_array.h

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#ifndef NAMED_ARRAY_H
#define NAMED_ARRAY_H
typedef struct {
unsigned int element_size;
unsigned int max_element_count;
unsigned char* elements;
unsigned char* used_markers;
unsigned char marker_count;
} NamedArray;
void named_array_init(NamedArray* array, unsigned int element_size, unsigned int max_elements);
char named_array_used(NamedArray* array, unsigned int id);
void* named_array_alloc(NamedArray* array, unsigned int* new_id);
void named_array_release(NamedArray* array, unsigned int new_id);
void* named_array_get(NamedArray* array, unsigned int id);
void named_array_cleanup(NamedArray* array);
#endif // NAMED_ARRAY_H