181 lines
3.8 KiB
C
181 lines
3.8 KiB
C
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/* KallistiGL for KOS ##version##
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glfog.c
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(c)2002 Paul Boese
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*/
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#include <GL/gl.h>
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#include <GL/glu.h>
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#include "glinternal.h"
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#include <assert.h>
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#include <dc/pvr.h>
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CVSID("$Id: glfog.c,v 1.2 2002/04/03 03:36:15 axlen Exp $");
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#define TEST_EQ_4V(a,b) ((a)[0] == (b)[0] && \
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(a)[1] == (b)[1] && \
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(a)[2] == (b)[2] && \
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(a)[3] == (b)[3])
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/* Convert GLint in [-2147483648,2147483647] to GLfloat in [-1.0,1.0] */
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#define INT_TO_FLOAT(I) ((2.0F * (I) + 1.0F) * (1.0F/4294967294.0F))
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/* prototypes */
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void Fogfv( GLenum pname, const GLfloat *params );
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void DCFogfv( GLenum pname, const GLfloat *params );
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/* functions */
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void glFogf(GLenum pname, GLfloat param)
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{
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glFogfv(pname, ¶m);
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}
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void glFogi(GLenum pname, GLint param )
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{
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GLfloat fparam = (GLfloat) param;
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glFogfv(pname, &fparam);
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}
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void glFogiv(GLenum pname, const GLint *params )
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{
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GLfloat p[4];
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switch (pname) {
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case GL_FOG_MODE:
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case GL_FOG_DENSITY:
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case GL_FOG_START:
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case GL_FOG_END:
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case GL_FOG_INDEX:
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p[0] = (GLfloat) *params;
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break;
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case GL_FOG_COLOR:
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p[0] = INT_TO_FLOAT( params[0] );
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p[1] = INT_TO_FLOAT( params[1] );
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p[2] = INT_TO_FLOAT( params[2] );
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p[3] = INT_TO_FLOAT( params[3] );
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break;
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default:
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/* Error will be caught later in Fogfv */
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;
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}
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glFogfv(pname, p);
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}
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void glFogfv( GLenum pname, const GLfloat *params )
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{
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GLenum m;
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assert_msg(!gl_prim_type, "Not allowed within glBegin/glEnd pair.");
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switch (pname) {
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case GL_FOG_MODE:
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m = (GLenum) (GLint) *params;
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switch (m) {
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case GL_LINEAR:
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case GL_EXP:
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case GL_EXP2:
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break;
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default:
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assert_msg(0, "Unknown fog mode.");
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return;
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}
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if (gl_fog_mode == m)
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return;
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/* flush vertices here */
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gl_fog_mode = m;
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break;
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case GL_FOG_DENSITY:
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if (*params<0.0) {
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assert_msg(0, "Invalid value - fog density < zero.");
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return;
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}
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if (gl_fog_density == *params)
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return;
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/* flush vertices here */
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gl_fog_density = *params;
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break;
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case GL_FOG_START:
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if (gl_fog_start == *params)
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return;
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/* flush vertices here */
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gl_fog_start = *params;
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break;
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case GL_FOG_END:
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if (gl_fog_end == *params)
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return;
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/* flush vertices here */
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gl_fog_end = *params;
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break;
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case GL_FOG_INDEX:
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if (gl_fog_index == *params)
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return;
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/* flush vertices here */
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gl_fog_index = *params;
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break;
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case GL_FOG_COLOR:
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if (TEST_EQ_4V(gl_fog_color, params))
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return;
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/* flush vertices here */
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gl_fog_color[0] = params[0];
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gl_fog_color[1] = params[1];
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gl_fog_color[2] = params[2];
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gl_fog_color[3] = params[3];
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break;
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default:
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assert_msg(0, "Invalid parameter.");
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return;
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}
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DCFogfv( pname, params );
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}
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/* DC specific interface for fog */
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void fog_table_color4fv(GLfloat *v) {
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pvr_fog_table_color(*(v+3), *v, *(v+1), *(v+2));
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}
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/* void fog_set_vertex_color4fv(GLfloat *v) {
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pvr_fog_vertex_color(*(v+3), *v, *(v+1), *(v+2));
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} */
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void DCFogfv( GLenum pname, const GLfloat *params ) {
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/* Just drop thru here and setup DC registers using dcutils fog.
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**
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** Future Note:
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** We should have a GL_KOS_FOG_TYPE enum that will give the user
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** a choice of GL_KOS_FOG_TABLE, GL_KOS_FOG_VERTEX, and maybe
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** GL_KOS_FOG_TABLE2
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*/
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switch (pname) {
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case GL_FOG_START:
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case GL_FOG_END:
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pvr_fog_far_depth(gl_fog_end);
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case GL_FOG_INDEX:
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case GL_FOG_DENSITY:
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case GL_FOG_COLOR:
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fog_table_color4fv(gl_fog_color);
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/* fog_set_vertex_color4fv(gl_fog_color); */
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case GL_FOG_MODE:
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switch (gl_fog_mode) {
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case GL_EXP:
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pvr_fog_table_exp(gl_fog_density);
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break;
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case GL_EXP2:
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pvr_fog_table_exp2(gl_fog_density);
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break;
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case GL_LINEAR:
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pvr_fog_table_linear(gl_fog_start, gl_fog_end);
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break;
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}
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default:
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;
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}
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}
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