GLdc/GL/alloc/alloc.h

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2023-08-31 07:45:05 +00:00
#pragma once
#include <stdbool.h>
#include <stdint.h>
#include <stddef.h>
#ifdef __cplusplus
extern "C" {
#endif
int alloc_init(void* pool, size_t size);
void alloc_shutdown(void* pool);
void *alloc_malloc(void* pool, size_t size);
void alloc_free(void* pool, void* p);
void alloc_defrag_start(void* pool);
void* alloc_defrag_address(void* pool, void* p);
void alloc_defrag_commit(void* pool);
bool alloc_defrag_in_progress(void* pool);
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size_t alloc_count_free(void* pool);
size_t alloc_count_continuous(void* pool);
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void* alloc_next_available(void* pool, size_t required_size);
void* alloc_base_address(void* pool);
size_t alloc_block_count(void* pool);
#ifdef __cplusplus
}
#endif