Default Branch

2601afb5f3 · experimental support for parsing from a float16 mesh (or a float32-quantized-as-ushort mesh) · Updated 2023-10-26 18:22:47 +00:00

Branches

9d9a502e96 · Remove old clipping · Updated 2022-06-13 19:16:46 +00:00

117
0
Included

59118cc07d · Restore support for glColormaterial · Updated 2020-02-19 10:45:31 +00:00

373
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Included

a2059db588 · WIP attempt · Updated 2019-03-19 13:35:02 +00:00

484
1

cdef5972f5 · Fix bug when clipping triangle strips · Updated 2018-07-15 18:48:56 +00:00

657
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Included

e82646faff · Remove old clipping code · Updated 2018-09-06 18:22:25 +00:00

593
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Included

c5cb41f1f1 · Fix the twiddled flag · Updated 2018-08-07 19:34:07 +00:00

632
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Included

2c712cca96 · Start reworking glTexImage2D · Updated 2018-04-29 20:27:13 +00:00

718
1

1bf8554926 · More erquirements · Updated 2023-09-11 19:34:18 +00:00

9
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Included

0f65eab86a · Much faster clipping · Updated 2023-04-26 19:50:43 +00:00

64
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Included
x86

dcc2d9bae1 · Tweak · Updated 2021-04-09 15:22:41 +00:00

270
40

ae335eeff1 · Large refactor of vertex submission · Updated 2018-07-09 07:57:01 +00:00

664
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Included

7dc2952b8d · Start stubbing out profiling utils · Updated 2018-07-03 19:08:52 +00:00

665
1

46e1a9bcc5 · Start cleaning up w handling · Updated 2018-06-26 07:31:31 +00:00

668
8

d0e6b56414 · Restore validation of the internalFormat (even though it's unused) · Updated 2022-05-04 20:00:15 +00:00

135
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Included

f03f0e8f04 · Implement glScissor correctly · Updated 2021-04-14 20:38:33 +00:00

262
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Included

06acff400c · Fix the blend test sample. We're using a perspective projection where -Z goes into the screen, so we need to shift positive · Updated 2020-05-14 06:08:56 +00:00

303
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Included

2ad23b1e16 · Update version string · Updated 2019-03-11 19:54:55 +00:00

497
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Included

e39632bcc4 · Refactor matrix management and clipping · Updated 2019-09-14 19:51:47 +00:00

426
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Included

b18f390f02 · Clean up submission code · Updated 2023-03-20 19:37:19 +00:00

82
2

8408a36629 · Implement GL_ATI_meminfo · Updated 2021-02-20 15:10:35 +00:00

272
0
Included