Remove unused function

This commit is contained in:
Luke Benstead 2023-09-11 20:42:09 +01:00
parent f0d799d14f
commit 00b4468928

View File

@ -905,21 +905,6 @@ void APIENTRY glCompressedTexImage2DARB(GLenum target,
_glGPUStateMarkDirty();
}
static GLboolean isTwiddledInternalFormat(GLint internalFormat) {
switch(internalFormat) {
case GL_RGB565_TWID_KOS:
case GL_ARGB4444_TWID_KOS:
case GL_ARGB1555_TWID_KOS:
case GL_COLOR_INDEX8_TWID_KOS:
case GL_COLOR_INDEX4_TWID_KOS:
case GL_RGB_TWID_KOS:
case GL_RGBA_TWID_KOS:
return true;
default:
return false;
}
}
/**
* Takes an internal format, and returns a GL format matching how we'd store
* it internally, so it'll return one of the following:
@ -2059,7 +2044,6 @@ static void update_data_pointer(void* src, void* dst, void*) {
for(size_t id = 0; id < MAX_TEXTURE_COUNT; id++){
TextureObject* txr = (TextureObject*) named_array_get(&TEXTURE_OBJECTS, id);
if(txr && txr->data == src) {
fprintf(stderr, "Defrag moved 0x%x -> 0x%x\n", src, dst);
gl_assert(txr->index == id);
txr->data = dst;
return;