Add missing glDepthRange declaration
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@ -475,6 +475,7 @@ GLAPI void APIENTRY glClearDepth(GLfloat depth);
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GLAPI void APIENTRY glClearDepthf(GLfloat depth);
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GLAPI void APIENTRY glDepthMask(GLboolean flag);
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GLAPI void APIENTRY glDepthFunc(GLenum func);
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GLAPI void APIENTRY glDepthRange(GLclampf n, GLclampf f);
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/* Hints */
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/* Currently Supported Capabilities:
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