Disable fast mode by default
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@ -10,10 +10,10 @@ PolyList TR_LIST;
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* gains. Specifically glDepthRange will be ignored, and the final
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* Z coordinate will be invW and not between 0 and 1.
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*
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* Defaults to TRUE set to FALSE if you experience issues.
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* This will break orthographic mode so default is FALSE
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**/
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#define FAST_MODE GL_TRUE
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#define FAST_MODE GL_FALSE
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PolyList* _glOpaquePolyList() {
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return &OP_LIST;
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