Fix incorrect ST coordinate reading
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1d14478802
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@ -651,7 +651,7 @@ GL_FORCE_INLINE void _readSTData(const GLuint first, const GLuint count, VertexE
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const GLubyte ststride = (ST_POINTER.stride) ? ST_POINTER.stride : ST_POINTER.size * byte_size(ST_POINTER.type);
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const void* stptr = ((GLubyte*) ST_POINTER.ptr + (first * ststride));
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ReadUVFunc func = calcReadUVFunc();
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ReadUVFunc func = calcReadSTFunc();
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GLubyte* out = (GLubyte*) extra[0].st;
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ITERATE(count) {
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