remove junk

This commit is contained in:
Hayden K 2019-03-13 07:11:32 -04:00
parent 84edc083ea
commit 20ac4e5480
2 changed files with 11 additions and 27 deletions

View File

@ -775,6 +775,12 @@ GLboolean _glIsMipmapComplete(const TextureObject* obj) {
return GL_TRUE;
}
#define TWIDTAB(x) ( (x&1)|((x&2)<<1)|((x&4)<<2)|((x&8)<<3)|((x&16)<<4)| \
((x&32)<<5)|((x&64)<<6)|((x&128)<<7)|((x&256)<<8)|((x&512)<<9) )
#define TWIDOUT(x, y) ( TWIDTAB((y)) | (TWIDTAB((x)) << 1) )
#define MIN(a, b) ( (a)<(b)? (a):(b) )
void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalFormat,
GLsizei width, GLsizei height, GLint border,
GLenum format, GLenum type, const GLvoid *data) {
@ -933,40 +939,20 @@ void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalFormat,
assert(bytes);
if(needsTwiddling) {
/*assert(type == GL_UNSIGNED_BYTE); // Anything else needs this loop adjusting
GLuint x, y;
for(y = 0; y < height; ++y) {
for(x = 0; x < width; ++x) {
GLuint src = (y * width) + x;
GLuint dest = morton_index(x, y);
assert(type == GL_UNSIGNED_BYTE); // Anything else needs this loop adjusting
targetData[dest] = ((GLubyte*) data)[src];
}
}
*/
/* Don't convert color indexes */
/* Linear/iterative twiddling algorithm from Marcus' tatest */
#define TWIDTAB(x) ( (x&1)|((x&2)<<1)|((x&4)<<2)|((x&8)<<3)|((x&16)<<4)| \
((x&32)<<5)|((x&64)<<6)|((x&128)<<7)|((x&256)<<8)|((x&512)<<9) )
#define TWIDOUT(x, y) ( TWIDTAB((y)) | (TWIDTAB((x)) << 1) )
#define MIN(a, b) ( (a)<(b)? (a):(b) )
uint32 x, y, min, mask;
min = MIN(w, h);
mask = min - 1;
uint8 * pixels;
uint16 * vtex;
pixels = (uint8 *) data;
vtex = (uint16*)targetData;
uint16 * vtex (uint16*)targetData;
for(y = 0; y < h; y += 2) {
for(x = 0; x < w; x++) {
vtex[TWIDOUT((y & mask) / 2, x & mask) +
(x / min + y / min)*min * min / 2] =
pixels[y * w + x] | (pixels[(y + 1) * w + x] << 8);
vtex[TWIDOUT((y & mask) / 2, x & mask) + (x / min + y / min)*min * min / 2] =
data[y * w + x] | (data[(y + 1) * w + x] << 8);
}
}
} else {

View File

@ -31,9 +31,7 @@ void aligned_vector_reserve(AlignedVector* vector, unsigned int element_count) {
return;
}
element_count = ((element_count+_VECTOR_ALIGN_COUNT) & ~_VECTOR_ALIGN_COUNT);
//printf("List growing from %d -> %d\n",vector->size,element_count);
unsigned int original_byte_size = vector->size * vector->element_size;
unsigned int new_byte_size = element_count * vector->element_size;
unsigned char* original_data = vector->data;