remove junk
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84edc083ea
commit
20ac4e5480
34
GL/texture.c
34
GL/texture.c
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@ -775,6 +775,12 @@ GLboolean _glIsMipmapComplete(const TextureObject* obj) {
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return GL_TRUE;
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return GL_TRUE;
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}
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}
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#define TWIDTAB(x) ( (x&1)|((x&2)<<1)|((x&4)<<2)|((x&8)<<3)|((x&16)<<4)| \
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((x&32)<<5)|((x&64)<<6)|((x&128)<<7)|((x&256)<<8)|((x&512)<<9) )
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#define TWIDOUT(x, y) ( TWIDTAB((y)) | (TWIDTAB((x)) << 1) )
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#define MIN(a, b) ( (a)<(b)? (a):(b) )
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void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalFormat,
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void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalFormat,
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GLsizei width, GLsizei height, GLint border,
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GLsizei width, GLsizei height, GLint border,
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GLenum format, GLenum type, const GLvoid *data) {
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GLenum format, GLenum type, const GLvoid *data) {
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@ -933,40 +939,20 @@ void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalFormat,
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assert(bytes);
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assert(bytes);
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if(needsTwiddling) {
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if(needsTwiddling) {
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/*assert(type == GL_UNSIGNED_BYTE); // Anything else needs this loop adjusting
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assert(type == GL_UNSIGNED_BYTE); // Anything else needs this loop adjusting
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GLuint x, y;
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for(y = 0; y < height; ++y) {
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for(x = 0; x < width; ++x) {
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GLuint src = (y * width) + x;
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GLuint dest = morton_index(x, y);
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targetData[dest] = ((GLubyte*) data)[src];
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}
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}
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*/
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/* Don't convert color indexes */
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/* Linear/iterative twiddling algorithm from Marcus' tatest */
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/* Linear/iterative twiddling algorithm from Marcus' tatest */
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#define TWIDTAB(x) ( (x&1)|((x&2)<<1)|((x&4)<<2)|((x&8)<<3)|((x&16)<<4)| \
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((x&32)<<5)|((x&64)<<6)|((x&128)<<7)|((x&256)<<8)|((x&512)<<9) )
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#define TWIDOUT(x, y) ( TWIDTAB((y)) | (TWIDTAB((x)) << 1) )
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#define MIN(a, b) ( (a)<(b)? (a):(b) )
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uint32 x, y, min, mask;
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uint32 x, y, min, mask;
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min = MIN(w, h);
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min = MIN(w, h);
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mask = min - 1;
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mask = min - 1;
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uint8 * pixels;
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uint16 * vtex (uint16*)targetData;
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uint16 * vtex;
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pixels = (uint8 *) data;
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vtex = (uint16*)targetData;
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for(y = 0; y < h; y += 2) {
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for(y = 0; y < h; y += 2) {
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for(x = 0; x < w; x++) {
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for(x = 0; x < w; x++) {
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vtex[TWIDOUT((y & mask) / 2, x & mask) +
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vtex[TWIDOUT((y & mask) / 2, x & mask) + (x / min + y / min)*min * min / 2] =
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(x / min + y / min)*min * min / 2] =
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data[y * w + x] | (data[(y + 1) * w + x] << 8);
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pixels[y * w + x] | (pixels[(y + 1) * w + x] << 8);
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}
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}
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}
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}
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} else {
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} else {
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@ -31,8 +31,6 @@ void aligned_vector_reserve(AlignedVector* vector, unsigned int element_count) {
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return;
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return;
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}
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}
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element_count = ((element_count+_VECTOR_ALIGN_COUNT) & ~_VECTOR_ALIGN_COUNT);
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element_count = ((element_count+_VECTOR_ALIGN_COUNT) & ~_VECTOR_ALIGN_COUNT);
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//printf("List growing from %d -> %d\n",vector->size,element_count);
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unsigned int original_byte_size = vector->size * vector->element_size;
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unsigned int original_byte_size = vector->size * vector->element_size;
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unsigned int new_byte_size = element_count * vector->element_size;
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unsigned int new_byte_size = element_count * vector->element_size;
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