chore: minor code cull and warning clean up

This commit is contained in:
Hayden Kowalchuk 2019-08-17 17:53:14 -04:00
parent fca58f1f13
commit 28db49ed7f
4 changed files with 6 additions and 5 deletions

View File

@ -30,7 +30,7 @@ GLint APIENTRY gluScaleImage(GLenum format,
GLsizei dst_width, GLsizei dst_height,
GLenum dst_type, GLvoid *dst)
{
#if 0
/* Calculate the format that we need to convert the data to */
GLuint dst_format = _determinePVRFormat(format, src_type);
GLuint pvr_format = _determinePVRFormat(format, dst_type);
@ -45,7 +45,7 @@ GLint APIENTRY gluScaleImage(GLenum format,
} else {
return 0;
}
#if 0
image = malloc(src_width * src_height * sizeof(pix_t));
if (image == NULL)
return GLU_OUT_OF_MEMORY;
@ -71,7 +71,7 @@ GLint APIENTRY gluScaleImage(GLenum format,
dst_width);
free(image);
#endif
return 0;
return GL_INVALID_VALUE;
}
GLint APIENTRY gluBuild2DMipmaps( GLenum target,GLint internalFormat, GLsizei width, GLsizei height,

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@ -7,7 +7,7 @@
static GLfloat SCENE_AMBIENT [] = {0.2, 0.2, 0.2, 1.0};
static GLboolean VIEWER_IN_EYE_COORDINATES = GL_TRUE;
static GLenum COLOR_CONTROL = GL_SINGLE_COLOR;
static GLboolean TWO_SIDED_LIGHTING = GL_FALSE;
//static GLboolean TWO_SIDED_LIGHTING = GL_FALSE;
static GLenum COLOR_MATERIAL_MODE = GL_AMBIENT_AND_DIFFUSE;
static LightSource LIGHTS[MAX_LIGHTS];

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@ -9,7 +9,7 @@
#define DEG2RAD (0.01745329251994329576923690768489)
/* Viewport mapping */
static GLfloat gl_viewport_scale[3], gl_viewport_offset[3];
//static GLfloat gl_viewport_scale[3], gl_viewport_offset[3];
/* Depth range */
static GLclampf gl_depthrange_near, gl_depthrange_far;

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@ -1,4 +1,5 @@
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#include <string.h>
#include <assert.h>