declare glFogiv()
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@ -643,6 +643,7 @@ GLAPI void APIENTRY glFrustum(GLfloat left, GLfloat right,
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/* Fog Functions - client must enable GL_FOG for this to take effect */
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GLAPI void APIENTRY glFogi(GLenum pname, GLint param);
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GLAPI void APIENTRY glFogf(GLenum pname, GLfloat param);
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GLAPI void APIENTRY glFogiv(GLenum pname, const GLint* params);
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GLAPI void APIENTRY glFogfv(GLenum pname, const GLfloat *params);
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/* Lighting Functions - client must enable GL_LIGHTING for this to take effect */
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