@ -594,8 +594,6 @@ static void _readPositionData(ReadDiffuseFunc func, const GLuint first, const GL
func(vptr, (GLubyte*) pos);
it->flags = GPU_CMD_VERTEX;
TransformVertex((const float*) pos, &w, it->xyz, &it->w);
vptr += vstride;
++it;
}
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