Properly forward the internal_palette_format

This commit is contained in:
Luke Benstead 2019-03-13 08:51:05 +00:00
parent 26c943c548
commit 3d8fa7027b

View File

@ -94,7 +94,7 @@ void APIENTRY glKosInitEx(GLdcConfig* config) {
_glInitImmediateMode();
_glInitFramebuffers();
_glSetInternalPaletteFormat(GL_RGBA4);
_glSetInternalPaletteFormat(config->internal_palette_format);
_glInitTextures();