Fix backface culling

This commit is contained in:
Luke Benstead 2023-04-28 19:48:56 +01:00
parent 9e1b1bc40a
commit 452cda5a3b

View File

@ -403,8 +403,8 @@ GLAPI void APIENTRY glEnable(GLenum cap) {
}
break;
case GL_CULL_FACE: {
if(GPUState.cull_face != GL_TRUE) {
GPUState.cull_face = GL_TRUE;
if(GPUState.culling_enabled != GL_TRUE) {
GPUState.culling_enabled = GL_TRUE;
GPUState.is_dirty = GL_TRUE;
}
@ -507,8 +507,8 @@ GLAPI void APIENTRY glDisable(GLenum cap) {
}
break;
case GL_CULL_FACE: {
if(GPUState.cull_face != GL_FALSE) {
GPUState.cull_face = GL_FALSE;
if(GPUState.culling_enabled != GL_FALSE) {
GPUState.culling_enabled = GL_FALSE;
GPUState.is_dirty = GL_TRUE;
}