Merge branch 'add_GLclampd' into 'master'
add GLclampd to increase compatibility of GLdc See merge request simulant/GLdc!73
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@ -395,6 +395,7 @@ __BEGIN_DECLS
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#define GLsizei unsigned int
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#define GLfixed const unsigned int
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#define GLclampf float
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#define GLclampd float
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#define GLubyte unsigned char
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#define GLbitfield unsigned int
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#define GLboolean unsigned char
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