Remove yalloc

This commit is contained in:
Luke Benstead 2023-09-01 08:34:48 +01:00
parent 3248499d5a
commit 4b47f6878f
8 changed files with 1 additions and 1262 deletions

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@ -80,7 +80,6 @@ set(
GL/state.c
GL/texture.c
GL/util.c
GL/yalloc/yalloc.c
GL/alloc/alloc.c
${CMAKE_CURRENT_BINARY_DIR}/version.c
)

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@ -510,7 +510,7 @@ GLubyte _glInitTextures() {
#ifdef __DREAMCAST__
/* Ensure memory is aligned */
gl_assert((uintptr_t) YALLOC_BASE % 32 == 0);
gl_assert((uintptr_t) ALLOC_BASE % 32 == 0);
#endif
alloc_init(ALLOC_BASE, ALLOC_SIZE);

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@ -1,21 +0,0 @@
MIT License
Copyright (c) [year] [fullname]
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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@ -1,158 +0,0 @@
# Summary
yalloc is a memory efficient allocator which is intended for embedded
applications that only have a low amount of RAM and want to maximize its
utilization. Properties of the allocator:
- pools can be up to 128k
- user data is 32bit aligned
- 4 bytes overhead per allocation
- supports defragmentation
- uses a free list for first fit allocation strategy (most recently freed
blocks are used first)
- extensively tested (see section below)
- MIT license
# Defragmentation
This feature was the initial motivation for this implementation. Especially
when dealing with highly memory constrained environments fragmenting memory
pools can be annoying. For this reason this implementation supports
defragmentation which moves all allocated blocks into a contiguous range at the
beginning of the pool, leaving a maximized free range at the end.
As there is no garbage collector or other runtime system involved that updates
the references, the application must do so. This is done in three steps:
1. yalloc_defrag_start() is called. This calculates the new
post-defragmentation-addresses for all allocations, but otherwise leaves
the allocations untouched.
2. yalloc_defrag_address() is called by the application for every pointer that
points to an allocation. It returns the post-defragmentation-address for
the allocation. The application must update all its relevant pointers this
way. Care must be taken not not yet dereference that moved pointers. If the
application works with hierarchical data then this can easily be done by
updating the pointers button up (first the leafs then their parents).
3. yalloc_defrag_commit() is called to finally perform the defragmentation.
All allocated blocks are moved to their post-defragmentation-address and
the application can continue using the pool the normal way.
It is up to the application when (and if) it performs defragmentation. One
strategy would be to delay it until an allocation failure. Another approach
would be to perform the defragmentation regularly when there is nothing else to
do.
# Configurable Defines
INTERNAL_VALIDATE
If this is not defined on the compiler commandline it will be defined as 0 if
NDEBUG is defined and otherwise as 1. If you want to disable internal
validation when NDEBUG is not defined then define INERNAL_VALIDATE as 0 on the
compiler commandline.
If it is nonzero the heap will be validated via a bunch of assert() calls at
the end of every function that modifies the heap. This has roughly O(N*M)
overhead where N is the number of allocated blocks and M the number of free
blocks in a heap. For applications with enough live allocations this will get
significant.
YALLOC_VALGRIND
If this is defined in yalloc.c and NVALGRIND is not defined then
valgrind/memcheck.h is included and the the allocator functions tell valgrind
about the pool, the allocations and makes the block headers inaccessible outside
of yalloc-functions. This allows valgrind to detect a lot of the accidents that
can happen when dealing dynamic memory. This also adds some overhead for every
yalloc-call because most of them will "unprotect" the internal structure on
entry and "protect" it again (marking it as inaccessible for valgrind) before
returning.
# Tests
The tests rely on internal validation of the pool (see INTERNAL_VALIDATE) to
check that no assumptions about the internal structure of the pool are
violated. They additionally check for correctness of observations that can be
made by using the public functions of the allocator (like checking if user data
stays unmodified). There are a few different scripts that run tests:
- run_coverage.sh runs a bunch of testfunctions that are carefully crafted to
cover all code paths. Coverage data is generated by clang and a summary is
shown at the end of the test.
- run_valgrind.sh tests if the valgrind integration is working as expected,
runs the functions from the coverage test and some randomly generated
testcases under valgrind.
- run_libfuzzer.sh uses libfuzzer from clang to generate interesting testcases
and runs them in multiple jobs in parallel for 10 seconds. It also generates
coverage data at the end (it always got 100% coverage in my testruns).
All tests exit with 0 and print "All fine!" at the end if there where no
errors. Coverage deficits are not counted as error, so you have to look at the
summary (they should show 100% coverage!).
# Implementation Details
The Headers and the user data are 32bit aligned. Headers have two 16bit fields
where the high 15 bits represent offsets (relative to the pools address) to the
previous/next block. The macros HDR_PTR() and HDR_OFFSET() are used to
translate an offset to an address and back. The 32bit alignment is exploited to
allow pools of up to 128k with that 15 significant bits.
A pool is always occupied by non-overlapping blocks that link to their
previous/next block in address order via the prev/next field of Header.
Free blocks are always joined: No two free blocks will ever be neighbors.
Free blocks have an additional header of the same structure. This additional
header is used to build a list of free blocks (independent of their address
order).
yalloc_free() will insert the freed block to the front of the free list.
yalloc_alloc() searches that list front to back and takes the first block that
is big enough to satisfy the allocation.
There is always a Header at the front and at the end of the pool. The Header at
the end is degenerate: It is marked as "used" but has no next block (which is
usually used to determine the size of a block).
The prev-field of the very first block in the pool has special meaning: It
points to the first free block in the pool. Or, if the pool is currently
defragmenting (after yalloc_defrag_start() and before yalloc_defrag_commit()),
points to the last header of the pool. This state can be recognized by checking
if it points to an empty block (normal pool state) or a used block
(defragmentation in progress). This logic can be seen in
yalloc_defrag_in_progress().
The lowest bit of next/prev have special meaning:
- low bit of prev is set for free blocks
- low bit of next is set for blocks with 32bit padding after the user data.
This is needed when a block is allocated from a free block that leaves only
4 free bytes after the user data... which is not enough to insert a
free-header (which is needs 8 bytes). The padding will be reclaimed when
that block is freed or when the pool is defragmented. The predicate
isPadded() can be used to test if a block is padded. Free blocks are never
padded.
The predicate isNil() can be used to test if an offset points nowhere (it tests
if all 15 high bits of an offset are 1). The constant NIL has all but the
lowest bit set. It is used to set offsets to point to nowhere, and in some
places it is used to mask out the actual address bits of an offset. This should
be kept in mind when modifying the code and updating prev/next: Think carefully
if you have to preserve the low bit when updating an offset!
Defragmentation is done in two phases: First the user calls
yalloc_defrag_start(). This will put the pool in a special state where no
alloc/free-calls are allowed. In this state the prev-fields of the used blocks
have a special meaning: They store the offset that the block will have after
defragmentation finished. This information is used by yalloc_defrag_address()
which can be called by the application to query the new addresses for its
allocations. After the application has updated all its pointers it must call
yalloc_defrag_commit() which moves all used blocks in contiguous space at the
beginning of the pool, leaving one maximized free block at the end.

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@ -1,803 +0,0 @@
#include "yalloc.h"
#include "yalloc_internals.h"
#include <assert.h>
#include <string.h>
#define ALIGN(num, align) (((num) + ((align) - 1)) & ~((align) - 1))
#if defined(YALLOC_VALGRIND) && !defined(NVALGRIND)
# define USE_VALGRIND 1
#else
# define USE_VALGRIND 0
#endif
#if USE_VALGRIND
# include <valgrind/memcheck.h>
#else
# define VALGRIND_MAKE_MEM_UNDEFINED(p, s) ((void)0)
# define VALGRIND_MAKE_MEM_DEFINED(p, s) ((void)0)
# define VALGRIND_MAKE_MEM_NOACCESS(p, s) ((void)0)
# define VALGRIND_CREATE_MEMPOOL(pool, rz, z) ((void)0)
# define VALGRIND_MEMPOOL_ALLOC(pool, p, s) ((void)0)
# define VALGRIND_MEMPOOL_FREE(pool, p) ((void)0)
# define VALGRIND_MEMPOOL_CHANGE(pool, a, b, s) ((void)0)
#endif
#define MARK_NEW_FREE_HDR(p) VALGRIND_MAKE_MEM_UNDEFINED(p, sizeof(Header) * 2)
#define MARK_NEW_HDR(p) VALGRIND_MAKE_MEM_UNDEFINED(p, sizeof(Header))
#define PROTECT_HDR(p) VALGRIND_MAKE_MEM_NOACCESS(p, sizeof(Header))
#define PROTECT_FREE_HDR(p) VALGRIND_MAKE_MEM_NOACCESS(p, sizeof(Header) * 2)
#define UNPROTECT_HDR(p) VALGRIND_MAKE_MEM_DEFINED(p, sizeof(Header))
#define UNPROTECT_FREE_HDR(p) VALGRIND_MAKE_MEM_DEFINED(p, sizeof(Header) * 2)
#if USE_VALGRIND
static void _unprotect_pool(void * pool)
{
Header * cur = (Header*)pool;
for (;;)
{
UNPROTECT_HDR(cur);
if (isFree(cur))
UNPROTECT_HDR(cur + 1);
if (isNil(cur->next))
break;
cur = HDR_PTR(cur->next);
}
}
static void _protect_pool(void * pool)
{
Header * cur = (Header*)pool;
while (cur)
{
Header * next = isNil(cur->next) ? NULL : HDR_PTR(cur->next);
if (isFree(cur))
VALGRIND_MAKE_MEM_NOACCESS(cur, (char*)next - (char*)cur);
else
PROTECT_HDR(cur);
cur = next;
}
}
#define assert_is_pool(pool) assert(VALGRIND_MEMPOOL_EXISTS(pool));
#else
static void _unprotect_pool(void * pool){(void)pool;}
static void _protect_pool(void * pool){(void)pool;}
#define assert_is_pool(pool) ((void)0)
#endif
// internal version that does not unprotect/protect the pool
static int _yalloc_defrag_in_progress(void * pool)
{
// fragmentation is indicated by a free list with one entry: the last block of the pool, which has its "free"-bit cleared.
Header * p = (Header*)pool;
if (isNil(p->prev))
return 0;
return !(HDR_PTR(p->prev)->prev & 1);
}
int yalloc_defrag_in_progress(void * pool)
{
_unprotect_pool(pool);
int ret = _yalloc_defrag_in_progress(pool);
_protect_pool(pool);
return ret;
}
#if YALLOC_INTERNAL_VALIDATE
static size_t _count_free_list_occurences(Header * pool, Header * blk)
{
int n = 0;
if (!isNil(pool->prev))
{
Header * cur = HDR_PTR(pool->prev);
for (;;)
{
if (cur == blk)
++n;
if (isNil(cur[1].next))
break;
cur = HDR_PTR(cur[1].next);
}
}
return n;
}
static size_t _count_addr_list_occurences(Header * pool, Header * blk)
{
size_t n = 0;
Header * cur = pool;
for (;;)
{
if (cur == blk)
++n;
if (isNil(cur->next))
break;
cur = HDR_PTR(cur->next);
}
return n;
}
static void _validate_user_ptr(void * pool, void * p)
{
Header * hdr = (Header*)p - 1;
size_t n = _count_addr_list_occurences((Header*)pool, hdr);
assert(n == 1 && !isFree(hdr));
}
/**
Validates if all the invariants of a pool are intact.
This is very expensive when there are enough blocks in the heap (quadratic complexity!).
*/
static void _yalloc_validate(void * pool_)
{
Header * pool = (Header*)pool_;
Header * cur = pool;
assert(!isNil(pool->next)); // there must always be at least two blocks: a free/used one and the final block at the end
if (_yalloc_defrag_in_progress(pool))
{
Header * prevUsed = NULL;
while (!isNil(cur->next))
{
if (!isFree(cur))
{ // it is a used block
Header * newAddr = cur == pool ? pool : HDR_PTR(cur->prev);
assert(newAddr <= cur);
assert(newAddr >= pool);
if (prevUsed)
{
Header * prevNewAddr = prevUsed == pool ? pool : HDR_PTR(prevUsed->prev);
size_t prevBruttoSize = (char*)HDR_PTR(prevUsed->next) - (char*)prevUsed;
if (isPadded(prevUsed))
prevBruttoSize -= 4; // remove padding
assert((char*)newAddr == (char*)prevNewAddr + prevBruttoSize);
}
else
{
assert(newAddr == pool);
}
prevUsed = cur;
}
cur = HDR_PTR(cur->next);
}
assert(cur == HDR_PTR(pool->prev)); // the free-list should point to the last block
assert(!isFree(cur)); // the last block must not be free
}
else
{
Header * prev = NULL;
// iterate blocks in address order
for (;;)
{
if (prev)
{
Header * x = HDR_PTR(cur->prev);
assert(x == prev);
}
int n = _count_free_list_occurences(pool, cur);
if (isFree(cur))
{ // it is a free block
assert(n == 1);
assert(!isPadded(cur)); // free blocks must have a zero padding-bit
if (prev)
{
assert(!isFree(prev)); // free blocks must not be direct neighbours
}
}
else
{
assert(n == 0);
}
if (isNil(cur->next))
break;
Header * next = HDR_PTR(cur->next);
assert((char*)next >= (char*)cur + sizeof(Header) * 2);
prev = cur;
cur = next;
}
assert(isNil(cur->next));
if (!isNil(pool->prev))
{
// iterate free-list
Header * f = HDR_PTR(pool->prev);
assert(isNil(f[1].prev));
for (;;)
{
assert(isFree(f)); // must be free
int n = _count_addr_list_occurences(pool, f);
assert(n == 1);
if (isNil(f[1].next))
break;
f = HDR_PTR(f[1].next);
}
}
}
}
#else
static void _yalloc_validate(void * pool){(void)pool;}
static void _validate_user_ptr(void * pool, void * p){(void)pool; (void)p;}
#endif
int yalloc_init(void * pool, size_t size)
{
if (size > MAX_POOL_SIZE)
return -1;
// TODO: Error when pool is not properly aligned
// TODO: Error when size is not a multiple of the alignment?
while (size % sizeof(Header))
--size;
if(size < sizeof(Header) * 3)
return -1;
VALGRIND_CREATE_MEMPOOL(pool, 0, 0);
Header * first = (Header*)pool;
Header * last = (Header*)((char*)pool + size) - 1;
MARK_NEW_FREE_HDR(first);
MARK_NEW_HDR(first);
first->prev = HDR_OFFSET(first) | 1;
first->next = HDR_OFFSET(last);
first[1].prev = NIL;
first[1].next = NIL;
last->prev = HDR_OFFSET(first);
last->next = NIL;
_unprotect_pool(pool);
_yalloc_validate(pool);
_protect_pool(pool);
return 0;
}
void yalloc_deinit(void * pool)
{
#if USE_VALGRIND
VALGRIND_DESTROY_MEMPOOL(pool);
Header * last = (Header*)pool;
UNPROTECT_HDR(last);
while (!isNil(last->next))
{
Header * next = HDR_PTR(last->next);
UNPROTECT_HDR(next);
last = next;
}
VALGRIND_MAKE_MEM_UNDEFINED(pool, (char*)(last + 1) - (char*)pool);
#else
(void)pool;
#endif
}
void * yalloc_alloc(void * pool, size_t size)
{
assert_is_pool(pool);
_unprotect_pool(pool);
assert(!_yalloc_defrag_in_progress(pool));
_yalloc_validate(pool);
if (!size)
{
_protect_pool(pool);
return NULL;
}
Header * root = (Header*)pool;
if (isNil(root->prev))
{
_protect_pool(pool);
return NULL; /* no free block, no chance to allocate anything */ // TODO: Just read up which C standard supports single line comments and then fucking use them!
}
/* round up to alignment */
size = ALIGN(size, 32);
size_t bruttoSize = size + sizeof(Header);
Header * prev = NULL;
Header * cur = HDR_PTR(root->prev);
for (;;)
{
size_t curSize = (char*)HDR_PTR(cur->next) - (char*)cur; /* size of the block, including its header */
if (curSize >= bruttoSize) // it is big enough
{
// take action for unused space in the free block
if (curSize >= bruttoSize + sizeof(Header) * 2)
{ // the leftover space is big enough to make it a free block
// Build a free block from the unused space and insert it into the list of free blocks after the current free block
Header * tail = (Header*)((char*)cur + bruttoSize);
MARK_NEW_FREE_HDR(tail);
// update address-order-list
tail->next = cur->next;
tail->prev = HDR_OFFSET(cur) | 1;
HDR_PTR(cur->next)->prev = HDR_OFFSET(tail); // NOTE: We know the next block is used because free blocks are never neighbours. So we don't have to care about the lower bit which would be set for the prev of a free block.
cur->next = HDR_OFFSET(tail);
// update list of free blocks
tail[1].next = cur[1].next;
// NOTE: tail[1].prev is updated in the common path below (assignment to "HDR_PTR(cur[1].next)[1].prev")
if (!isNil(cur[1].next))
HDR_PTR(cur[1].next)[1].prev = HDR_OFFSET(tail);
cur[1].next = HDR_OFFSET(tail);
}
else if (curSize > bruttoSize)
{ // there will be unused space, but not enough to insert a free header
internal_assert(curSize - bruttoSize == sizeof(Header)); // unused space must be enough to build a free-block or it should be exactly the size of a Header
cur->next |= 1; // set marker for "has unused trailing space"
}
else
{
internal_assert(curSize == bruttoSize);
}
cur->prev &= NIL; // clear marker for "is a free block"
// remove from linked list of free blocks
if (prev)
prev[1].next = cur[1].next;
else
{
uint32_t freeBit = isFree(root);
root->prev = (cur[1].next & NIL) | freeBit;
}
if (!isNil(cur[1].next))
HDR_PTR(cur[1].next)[1].prev = prev ? HDR_OFFSET(prev) : NIL;
_yalloc_validate(pool);
VALGRIND_MEMPOOL_ALLOC(pool, cur + 1, size);
_protect_pool(pool);
return cur + 1; // return address after the header
}
if (isNil(cur[1].next))
break;
prev = cur;
cur = HDR_PTR(cur[1].next);
}
_yalloc_validate(pool);
_protect_pool(pool);
return NULL;
}
// Removes a block from the free-list and moves the pools first-free-bock pointer to its successor if it pointed to that block.
static void unlink_from_free_list(Header * pool, Header * blk)
{
// update the pools pointer to the first block in the free list if necessary
if (isNil(blk[1].prev))
{ // the block is the first in the free-list
// make the pools first-free-pointer point to the next in the free list
uint32_t freeBit = isFree(pool);
pool->prev = (blk[1].next & NIL) | freeBit;
}
else
HDR_PTR(blk[1].prev)[1].next = blk[1].next;
if (!isNil(blk[1].next))
HDR_PTR(blk[1].next)[1].prev = blk[1].prev;
}
size_t yalloc_block_size(void * pool, void * p)
{
Header * a = (Header*)p - 1;
UNPROTECT_HDR(a);
Header * b = HDR_PTR(a->next);
size_t payloadSize = (char*)b - (char*)p;
if (isPadded(a))
payloadSize -= sizeof(Header);
PROTECT_HDR(a);
return payloadSize;
}
void yalloc_free(void * pool_, void * p)
{
assert_is_pool(pool_);
assert(!yalloc_defrag_in_progress(pool_));
if (!p)
return;
_unprotect_pool(pool_);
Header * pool = (Header*)pool_;
Header * cur = (Header*)p - 1;
// get pointers to previous/next block in address order
Header * prev = cur == pool || isNil(cur->prev) ? NULL : HDR_PTR(cur->prev);
Header * next = isNil(cur->next) ? NULL : HDR_PTR(cur->next);
int prevFree = prev && isFree(prev);
int nextFree = next && isFree(next);
#if USE_VALGRIND
{
unsigned errs = VALGRIND_COUNT_ERRORS;
VALGRIND_MEMPOOL_FREE(pool, p);
if (VALGRIND_COUNT_ERRORS > errs)
{ // early exit if the free was invalid (so we get a valgrind error and don't mess up the pool, which is helpful for testing if invalid frees are detected by valgrind)
_protect_pool(pool_);
return;
}
}
#endif
_validate_user_ptr(pool_, p);
if (prevFree && nextFree)
{ // the freed block has two free neighbors
unlink_from_free_list(pool, prev);
unlink_from_free_list(pool, next);
// join prev, cur and next
prev->next = next->next;
HDR_PTR(next->next)->prev = cur->prev;
// prev is now the block we want to push onto the free-list
cur = prev;
}
else if (prevFree)
{
unlink_from_free_list(pool, prev);
// join prev and cur
prev->next = cur->next;
HDR_PTR(cur->next)->prev = cur->prev;
// prev is now the block we want to push onto the free-list
cur = prev;
}
else if (nextFree)
{
unlink_from_free_list(pool, next);
// join cur and next
cur->next = next->next;
HDR_PTR(next->next)->prev = next->prev & NIL;
}
// if there is a previous block and that block has padding then we want to grow the new free block into that padding
if (cur != pool && !isNil(cur->prev))
{ // there is a previous block
Header * left = HDR_PTR(cur->prev);
if (isPadded(left))
{ // the previous block has padding, so extend the current block to consume move the padding to the current free block
Header * grown = cur - 1;
MARK_NEW_HDR(grown);
grown->next = cur->next;
grown->prev = cur->prev;
left->next = HDR_OFFSET(grown);
if (!isNil(cur->next))
HDR_PTR(cur->next)->prev = HDR_OFFSET(grown);
cur = grown;
}
}
cur->prev |= 1; // it becomes a free block
cur->next &= NIL; // reset padding-bit
UNPROTECT_HDR(cur + 1);
cur[1].prev = NIL; // it will be the first free block in the free list, so it has no prevFree
if (!isNil(pool->prev))
{ // the free-list was already non-empty
HDR_PTR(pool->prev)[1].prev = HDR_OFFSET(cur); // make the first entry in the free list point back to the new free block (it will become the first one)
cur[1].next = pool->prev; // the next free block is the first of the old free-list
}
else
cur[1].next = NIL; // free-list was empty, so there is no successor
VALGRIND_MAKE_MEM_NOACCESS(cur + 2, (char*)HDR_PTR(cur->next) - (char*)(cur + 2));
// now the freed block is the first in the free-list
// update the offset to the first element of the free list
uint32_t freeBit = isFree(pool); // remember the free-bit of the offset
pool->prev = HDR_OFFSET(cur) | freeBit; // update the offset and restore the free-bit
_yalloc_validate(pool);
_protect_pool(pool);
}
size_t yalloc_count_free(void * pool_)
{
assert_is_pool(pool_);
_unprotect_pool(pool_);
assert(!_yalloc_defrag_in_progress(pool_));
Header * pool = (Header*)pool_;
size_t bruttoFree = 0;
Header * cur = pool;
_yalloc_validate(pool);
for (;;)
{
if (isFree(cur))
{ // it is a free block
bruttoFree += (char*)HDR_PTR(cur->next) - (char*)cur;
}
else
{ // it is a used block
if (isPadded(cur))
{ // the used block is padded
bruttoFree += sizeof(Header);
}
}
if (isNil(cur->next))
break;
cur = HDR_PTR(cur->next);
}
_protect_pool(pool);
if (bruttoFree < sizeof(Header))
{
internal_assert(!bruttoFree); // free space should always be a multiple of sizeof(Header)
return 0;
}
return bruttoFree - sizeof(Header);
}
size_t yalloc_count_continuous(void * pool_)
{
assert_is_pool(pool_);
_unprotect_pool(pool_);
assert(!_yalloc_defrag_in_progress(pool_));
Header * pool = (Header*)pool_;
size_t largestFree = 0;
Header * cur = pool;
_yalloc_validate(pool);
for (;;)
{
if (isFree(cur))
{ // it is a free block
size_t temp = (uintptr_t)HDR_PTR(cur->next) - (uintptr_t)cur;
if(temp > largestFree)
largestFree = temp;
}
if (isNil(cur->next))
break;
cur = HDR_PTR(cur->next);
}
_protect_pool(pool);
if (largestFree < sizeof(Header))
{
internal_assert(!largestFree); // free space should always be a multiple of sizeof(Header)
return 0;
}
return largestFree - sizeof(Header);
}
void * yalloc_first_used(void * pool)
{
assert_is_pool(pool);
_unprotect_pool(pool);
Header * blk = (Header*)pool;
while (!isNil(blk->next))
{
if (!isFree(blk))
{
_protect_pool(pool);
return blk + 1;
}
blk = HDR_PTR(blk->next);
}
_protect_pool(pool);
return NULL;
}
void * yalloc_next_used(void * pool, void * p)
{
assert_is_pool(pool);
_unprotect_pool(pool);
_validate_user_ptr(pool, p);
Header * prev = (Header*)p - 1;
assert(!isNil(prev->next)); // the last block should never end up as input to this function (because it is not user-visible)
Header * blk = HDR_PTR(prev->next);
while (!isNil(blk->next))
{
if (!isFree(blk))
{
_protect_pool(pool);
return blk + 1;
}
blk = HDR_PTR(blk->next);
}
_protect_pool(pool);
return NULL;
}
void yalloc_defrag_start(void * pool_)
{
assert_is_pool(pool_);
_unprotect_pool(pool_);
assert(!_yalloc_defrag_in_progress(pool_));
Header * pool = (Header*)pool_;
// iterate over all blocks in address order and store the post-defragment address of used blocks in their "prev" field
size_t end = 0; // offset for the next used block
Header * blk = (Header*)pool;
for (; !isNil(blk->next); blk = HDR_PTR(blk->next))
{
if (!isFree(blk))
{ // it is a used block
blk->prev = end >> 1;
internal_assert((char*)HDR_PTR(blk->prev) == (char*)pool + end);
size_t bruttoSize = (char*)HDR_PTR(blk->next) - (char*)blk;
if (isPadded(blk))
{ // the block is padded
bruttoSize -= sizeof(Header);
}
end += bruttoSize;
internal_assert(end % sizeof(Header) == 0);
}
}
// blk is now the last block (the dummy "used" block at the end of the pool)
internal_assert(isNil(blk->next));
internal_assert(!isFree(blk));
// mark the pool as "defragementation in progress"
uint32_t freeBit = isFree(pool);
pool->prev = (HDR_OFFSET(blk) & NIL) | freeBit;
_yalloc_validate(pool);
internal_assert(yalloc_defrag_in_progress(pool));
_protect_pool(pool);
}
void * yalloc_defrag_address(void * pool_, void * p)
{
assert_is_pool(pool_);
assert(yalloc_defrag_in_progress(pool_));
if (!p)
return NULL;
Header * pool = (Header*)pool_;
_unprotect_pool(pool);
_validate_user_ptr(pool_, p);
if (pool + 1 == p)
return pool + 1; // "prev" of the first block points to the last used block to mark the pool as "defragmentation in progress"
Header * blk = (Header*)p - 1;
void * defragP = HDR_PTR(blk->prev) + 1;
_protect_pool(pool);
return defragP;
}
void yalloc_defrag_commit(void * pool_)
{
assert_is_pool(pool_);
_unprotect_pool(pool_);
assert(_yalloc_defrag_in_progress(pool_));
Header * pool = (Header*)pool_;
// iterate over all blocks in address order and move them
size_t end = 0; // offset for the next used block
Header * blk = pool;
Header * lastUsed = NULL;
while (!isNil(blk->next))
{
if (!isFree(blk))
{ // it is a used block
size_t bruttoSize = (char*)HDR_PTR(blk->next) - (char*)blk;
if (isPadded(blk))
{ // the block is padded
bruttoSize -= sizeof(Header);
}
Header * next = HDR_PTR(blk->next);
blk->prev = lastUsed ? HDR_OFFSET(lastUsed) : NIL;
blk->next = (end + bruttoSize) >> 1;
lastUsed = (Header*)((char*)pool + end);
VALGRIND_MAKE_MEM_UNDEFINED(lastUsed, (char*)blk - (char*)lastUsed);
memmove(lastUsed, blk, bruttoSize);
VALGRIND_MEMPOOL_CHANGE(pool, blk + 1, lastUsed + 1, bruttoSize - sizeof(Header));
end += bruttoSize;
blk = next;
}
else
blk = HDR_PTR(blk->next);
}
// blk is now the last block (the dummy "used" block at the end of the pool)
internal_assert(isNil(blk->next));
internal_assert(!isFree(blk));
if (lastUsed)
{
Header * gap = HDR_PTR(lastUsed->next);
if (gap == blk)
{ // there is no gap
pool->prev = NIL; // the free list is empty
blk->prev = HDR_OFFSET(lastUsed);
}
else if (blk - gap > 1)
{ // the gap is big enouogh for a free Header
// set a free list that contains the gap as only element
gap->prev = HDR_OFFSET(lastUsed) | 1;
gap->next = HDR_OFFSET(blk);
gap[1].prev = NIL;
gap[1].next = NIL;
pool->prev = blk->prev = HDR_OFFSET(gap);
}
else
{ // there is a gap, but it is too small to be used as free-list-node, so just make it padding of the last used block
lastUsed->next = HDR_OFFSET(blk) | 1;
pool->prev = NIL;
blk->prev = HDR_OFFSET(lastUsed);
}
}
else
{ // the pool is empty
pool->prev = 1;
}
internal_assert(!_yalloc_defrag_in_progress(pool));
_yalloc_validate(pool);
_protect_pool(pool);
}

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@ -1,176 +0,0 @@
/**
@file
API of the yalloc allocator.
*/
#ifndef YALLOC_H
#define YALLOC_H
#include <stddef.h>
/**
Maximum supported pool size. yalloc_init() will fail for larger pools.
*/
#define MAX_POOL_SIZE ((2 << 24) - 4)
/**
Creates a pool inside a given buffer.
Pools must be deinitialized with yalloc_deinit() when they are no longer needed.
@param pool The starting address of the pool. It must have at least 16bit
alignment (internal structure uses 16bit integers). Allocations are placed at
32bit boundaries starting from this address, so if the user data should be
32bit aligned then this address has to be 32bit aligned. Typically an address
of static memory, or an array on the stack is used if the pool is only used
temporarily.
@param size Size of the pool.
@return 0 on success, nonzero if the size is not supported.
*/
int yalloc_init(void * pool, size_t size);
/**
Deinitializes the buffer that is used by the pool and makes it available for other use.
The content of the buffer is undefined after this.
@param pool The starting address of an initialized pool.
*/
void yalloc_deinit(void * pool);
/**
Allocates a block of memory from a pool.
This function mimics malloc().
The pool must not be in the "defragmenting" state when this function is called.
@param pool The starting address of an initialized pool.
@param size Number of bytes to allocate.
@return Allocated buffer or \c NULL if there was no free range that could serve
the allocation. See @ref yalloc_defrag_start() for a way to remove
fragmentation which may cause allocations to fail even when there is enough
space in total.
*/
void * yalloc_alloc(void * pool, size_t size);
/**
Returns an allocation to a pool.
This function mimics free().
The pool must not be in the "defragmenting" state when this function is called.
@param pool The starting address of the initialized pool the allocation comes from.
@param p An address that was returned from yalloc_alloc() of the same pool.
*/
void yalloc_free(void * pool, void * p);
/**
Returns the maximum size of a successful allocation (assuming a completely unfragmented heap).
After defragmentation the first allocation with the returned size is guaranteed to succeed.
@param pool The starting address of an initialized pool.
@return Number of bytes that can be allocated (assuming the pool is defragmented).
*/
size_t yalloc_count_free(void * pool);
/**
Returns the maximum continuous free area.
@param pool The starting address of an initialized pool.
@return Number of free bytes that exist continuously.
*/
size_t yalloc_count_continuous(void * pool_);
/**
Queries the usable size of an allocated block.
@param pool The starting address of the initialized pool the allocation comes from.
@param p An address that was returned from yalloc_alloc() of the same pool.
@return Size of the memory block. This is the size passed to @ref yalloc_alloc() rounded up to 4.
*/
size_t yalloc_block_size(void * pool, void * p);
/**
Finds the first (in address order) allocation of a pool.
@param pool The starting address of an initialized pool.
@return Address of the allocation the lowest address inside the pool (this is
what @ref yalloc_alloc() returned), or \c NULL if there is no used block.
*/
void * yalloc_first_used(void * pool);
/**
Given a pointer to an allocation finds the next (in address order) used block of a pool.
@param pool The starting address of the initialized pool the allocation comes from.
@param p Pointer to an allocation in that pool, typically comes from a previous
call to @ref yalloc_first_used()
*/
void * yalloc_next_used(void * pool, void * p);
/**
Starts defragmentation for a pool.
Allocations will stay where they are. But the pool is put in the "defagmenting"
state (see @ref yalloc_defrag_in_progress()).
The pool must not be in the "defragmenting" state when this function is called.
The pool is put into the "defragmenting" state by this function.
@param pool The starting address of an initialized pool.
*/
void yalloc_defrag_start(void * pool);
/**
Returns the address that an allocation will have after @ref yalloc_defrag_commit() is called.
The pool must be in the "defragmenting" state when this function is called.
@param pool The starting address of the initialized pool the allocation comes from.
@param p Pointer to an allocation in that pool.
@return The address the alloation will have after @ref yalloc_defrag_commit() is called.
*/
void * yalloc_defrag_address(void * pool, void * p);
/**
Finishes the defragmentation.
The content of all allocations in the pool will be moved to the address that
was reported by @ref yalloc_defrag_address(). The pool will then have only one
free block. This means that an <tt>yalloc_alloc(pool, yalloc_count_free(pool))</tt>
will succeed.
The pool must be in the "defragmenting" state when this function is called. The
pool is put back to normal state by this function.
@param pool The starting address of an initialized pool.
*/
void yalloc_defrag_commit(void * pool);
/**
Tells if the pool is in the "defragmenting" state (after a @ref yalloc_defrag_start() and before a @ref yalloc_defrag_commit()).
@param pool The starting address of an initialized pool.
@return Nonzero if the pool is currently in the "defragmenting" state.
*/
int yalloc_defrag_in_progress(void * pool);
/**
Helper function that dumps the state of the pool to stdout.
This function is only available if build with <tt>yalloc_dump.c</tt>. This
function only exists for debugging purposes and can be ignored by normal users
that are not interested in the internal structure of the implementation.
@param pool The starting address of an initialized pool.
@param name A string that is used as "Title" for the output.
*/
void yalloc_dump(void * pool, char * name);
#endif // YALLOC_H

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@ -1,39 +0,0 @@
#include "yalloc_internals.h"
#include <stdio.h>
static void printOffset(void * pool, char * name, uint16_t offset)
{
if (isNil(offset))
printf(" %s: nil\n", name);
else
printf(" %s: %td\n", name, (char*)HDR_PTR(offset) - (char*)pool);
}
void yalloc_dump(void * pool, char * name)
{
printf("---- %s ----\n", name);
Header * cur = (Header*)pool;
for (;;)
{
printf(isFree(cur) ? "%td: free @%p\n" : "%td: used @%p\n", (char*)cur - (char*)pool, cur);
printOffset(pool, cur == pool ? "first free" : "prev", cur->prev);
printOffset(pool, "next", cur->next);
if (isFree(cur))
{
printOffset(pool, "prevFree", cur[1].prev);
printOffset(pool, "nextFree", cur[1].next);
}
else
printf(" payload includes padding: %i\n", isPadded(cur));
if (isNil(cur->next))
break;
printf(" %td bytes payload\n", (char*)HDR_PTR(cur->next) - (char*)cur - sizeof(Header));
cur = HDR_PTR(cur->next);
}
fflush(stdout);
}

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@ -1,63 +0,0 @@
#ifndef YALLOC_INTERNALS_H
#define YALLOC_INTERNALS_H
#include <stdint.h>
typedef struct
{
uint32_t prev; // low bit set if free
uint32_t next; // for used blocks: low bit set if unused header at the end
/* We need user data to be 32-byte aligned, so the header needs
* to be 32 bytes in size (as user data follows the header) */
uint8_t padding[32 - (sizeof(uint32_t) * 2)];
} Header;
// NOTE: We have 32bit aligned data and 16bit offsets where the lowest bit is used as flag. So we remove the low bit and shift by 1 to address 128k bytes with the 15bit significant offset bits.
#define NIL 0xFFFFFFFEu
// return Header-address for a prev/next
#define HDR_PTR(offset) ((Header*)((char*)pool + (((offset) & NIL)<<1)))
// return a prev/next for a Header-address
#define HDR_OFFSET(blockPtr) ((uint32_t)(((char*)blockPtr - (char*)pool) >> 1))
#ifndef YALLOC_INTERNAL_VALIDATE
# ifdef NDEBUG
# define YALLOC_INTERNAL_VALIDATE 0
# else
# define YALLOC_INTERNAL_VALIDATE 1
#endif
#endif
/*
internal_assert() is used in some places to check internal expections.
Activate this if you modify the code to detect problems as early as possible.
In other cases this should be deactivated.
*/
#if 0
#define internal_assert assert
#else
#define internal_assert(condition)((void) 0)
#endif
// detects offsets that point nowhere
static inline int isNil(uint32_t offset)
{
return (offset | 1) == 0xFFFFFFFF;
}
static inline int isFree(Header * hdr)
{
return hdr->prev & 1;
}
static inline int isPadded(Header * hdr)
{
return hdr->next & 1;
}
#endif // YALLOC_INTERNALS_H