Fix up twiddled formats with alpha
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963eeb54da
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@ -72,6 +72,10 @@ static inline void interpolateColour(const uint8_t* v1, const uint8_t* v2, const
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const uint32_t VERTEX_CMD_EOL = 0xf0000000;
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const uint32_t VERTEX_CMD = 0xe0000000;
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void clipTriangleStrip2(const ClipVertex* vertices, const unsigned int count, AlignedVector* outBuffer) {
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}
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void clipTriangleStrip(const ClipVertex* vertices, const unsigned int count, AlignedVector* outBuffer) __attribute__((optimize("fast-math")));
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void clipTriangleStrip(const ClipVertex* vertices, const unsigned int count, AlignedVector* outBuffer) {
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12
GL/texture.c
12
GL/texture.c
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@ -412,9 +412,15 @@ static GLuint _determinePVRFormat(GLint internalFormat, GLenum type) {
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/* OK so if we have something that requires alpha, we return 4444 unless
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* the type was already 1555 (1-bit alpha) in which case we return that
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*/
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return (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) ?
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PVR_TXRFMT_ARGB1555 | PVR_TXRFMT_NONTWIDDLED :
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PVR_TXRFMT_ARGB4444 | PVR_TXRFMT_NONTWIDDLED;
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if(type == GL_UNSIGNED_SHORT_1_5_5_5_REV) {
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return PVR_TXRFMT_ARGB1555 | PVR_TXRFMT_NONTWIDDLED;
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} else if(type == GL_UNSIGNED_SHORT_1_5_5_5_REV_TWID_KOS) {
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return PVR_TXRFMT_ARGB1555 | PVR_TXRFMT_TWIDDLED;
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} else if(type == GL_UNSIGNED_SHORT_4_4_4_4_REV_TWID_KOS) {
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return PVR_TXRFMT_ARGB4444 | PVR_TXRFMT_TWIDDLED;
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} else {
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return PVR_TXRFMT_ARGB4444 | PVR_TXRFMT_NONTWIDDLED;
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}
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case GL_RED:
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case GL_RGB:
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/* No alpha? Return RGB565 which is the best we can do without using palettes */
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