Small cleanup
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gl-pvr.c
8
gl-pvr.c
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@ -37,10 +37,10 @@ static pvr_cmd_t *GL_VBUF[2] __attribute__((aligned(32))); /* Dynamic Vertex
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static pvr_cmd_t *GL_CBUF; /* Dynamic Clip Buffer */
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static glTexCoord *GL_UVBUF; /* Dynamic Multi-Texture UV */
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static GLuint GL_VERTS[2] = {0, 0},
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GL_CVERTS = 0,
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GL_UVVERTS = 0,
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GL_LIST = GL_KOS_LIST_OP;
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static GLuint GL_VERTS[2] = {0, 0};
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static GLuint GL_CVERTS = 0;
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static GLuint GL_UVVERTS = 0;
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static GLuint GL_LIST = GL_KOS_LIST_OP;
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#define GL_KOS_MAX_MULTITEXTURE_OBJECTS 512
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