Add glTexCoord1f() and glTexCoord1fv()
This commit is contained in:
parent
6802f64725
commit
9b6c2bbb21
|
@ -224,6 +224,16 @@ void APIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void APIENTRY glTexCoord1f(GLfloat u) {
|
||||||
|
IM_ENABLED_VERTEX_ATTRIBUTES |= UV_ENABLED_FLAG;
|
||||||
|
UV_COORD[0] = u;
|
||||||
|
UV_COORD[1] = 0.0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
void APIENTRY glTexCoord1fv(const GLfloat* v) {
|
||||||
|
glTexCoord1f(v[0]);
|
||||||
|
}
|
||||||
|
|
||||||
void APIENTRY glTexCoord2f(GLfloat u, GLfloat v) {
|
void APIENTRY glTexCoord2f(GLfloat u, GLfloat v) {
|
||||||
IM_ENABLED_VERTEX_ATTRIBUTES |= UV_ENABLED_FLAG;
|
IM_ENABLED_VERTEX_ATTRIBUTES |= UV_ENABLED_FLAG;
|
||||||
UV_COORD[0] = u;
|
UV_COORD[0] = u;
|
||||||
|
|
|
@ -437,6 +437,8 @@ GLAPI void APIENTRY glBegin(GLenum mode);
|
||||||
GLAPI void APIENTRY glEnd();
|
GLAPI void APIENTRY glEnd();
|
||||||
|
|
||||||
/* Primitive Texture Coordinate Submission */
|
/* Primitive Texture Coordinate Submission */
|
||||||
|
GLAPI void APIENTRY glTexCoord1f(GLfloat u);
|
||||||
|
GLAPI void APIENTRY glTexCoord1fv(const GLfloat *u);
|
||||||
GLAPI void APIENTRY glTexCoord2f(GLfloat u, GLfloat v);
|
GLAPI void APIENTRY glTexCoord2f(GLfloat u, GLfloat v);
|
||||||
GLAPI void APIENTRY glTexCoord2fv(const GLfloat *uv);
|
GLAPI void APIENTRY glTexCoord2fv(const GLfloat *uv);
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue
Block a user