Avoid the need to hard-reset the Dreamcast to exit the sample
This commit is contained in:
parent
76500851eb
commit
9d9715afab
|
@ -1,3 +1,7 @@
|
|||
#ifdef __DREAMCAST__
|
||||
#include <kos.h>
|
||||
#endif
|
||||
|
||||
#include "GL/gl.h"
|
||||
#include "GL/glu.h"
|
||||
#include "GL/glkos.h"
|
||||
|
@ -34,6 +38,23 @@ void ReSizeGLScene(int Width, int Height)
|
|||
glMatrixMode(GL_MODELVIEW);
|
||||
}
|
||||
|
||||
int check_start() {
|
||||
#ifdef __DREAMCAST__
|
||||
maple_device_t *cont;
|
||||
cont_state_t *state;
|
||||
|
||||
cont = maple_enum_type(0, MAPLE_FUNC_CONTROLLER);
|
||||
|
||||
if(cont) {
|
||||
state = (cont_state_t *)maple_dev_status(cont);
|
||||
|
||||
if(state)
|
||||
return state->buttons & CONT_START;
|
||||
}
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* The main drawing function. */
|
||||
void DrawGLScene()
|
||||
|
@ -116,6 +137,9 @@ int main(int argc, char **argv)
|
|||
ReSizeGLScene(640, 480);
|
||||
|
||||
while(1) {
|
||||
if(check_start())
|
||||
break;
|
||||
|
||||
DrawGLScene();
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user